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author | Andrei Karas <akaras@inbox.ru> | 2014-09-10 23:58:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-10 23:58:39 +0300 |
commit | 0a39e956218ca15bf78803f89141c7c9dfcec0d9 (patch) | |
tree | adfc0fcd42792ddad6b3cb8843d6fe0c22170580 /src/gui/windows/chatwindow.cpp | |
parent | 69022cd939e572feadaadf1041ae7dadad782ed6 (diff) | |
download | mv-0a39e956218ca15bf78803f89141c7c9dfcec0d9.tar.gz mv-0a39e956218ca15bf78803f89141c7c9dfcec0d9.tar.bz2 mv-0a39e956218ca15bf78803f89141c7c9dfcec0d9.tar.xz mv-0a39e956218ca15bf78803f89141c7c9dfcec0d9.zip |
Change format in ActorType enum.
Diffstat (limited to 'src/gui/windows/chatwindow.cpp')
-rw-r--r-- | src/gui/windows/chatwindow.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index 0efa9c08d..9644b5a7c 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -623,7 +623,7 @@ void ChatWindow::doPresent() const FOR_EACH (ActorSpritesIterator, it, actors) { - if ((*it)->getType() == ActorType::PLAYER) + if ((*it)->getType() == ActorType::Player) { if (!response.empty()) response.append(", "); @@ -1508,7 +1508,7 @@ void ChatWindow::battleChatLog(const std::string &line, ChatMsgType::Type own, void ChatWindow::localPetSay(const std::string &nick, const std::string &text) { Being *const being = actorManager->findBeingByName( - nick, ActorType::PLAYER); + nick, ActorType::Player); Being *pet = nullptr; if (being) { @@ -1533,7 +1533,7 @@ void ChatWindow::localPetSay(const std::string &nick, const std::string &text) void ChatWindow::localPetEmote(const std::string &nick, const uint8_t emoteId) { Being *const being = actorManager->findBeingByName( - nick, ActorType::PLAYER); + nick, ActorType::Player); if (being) { Being *const pet = being->getFirstPet(); @@ -1595,7 +1595,7 @@ void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const if (actorManager) { const Being *const being = actorManager->findBeingByName( - nick, ActorType::PLAYER); + nick, ActorType::Player); if (being) { tab->setWhisperTabColors(); |