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authorAndrei Karas <akaras@inbox.ru>2014-02-22 15:43:12 +0300
committerAndrei Karas <akaras@inbox.ru>2014-02-22 15:43:12 +0300
commit4e7a7c79f41a5aa509fa639f0d3e972ab7db6b06 (patch)
tree22b6f851e3ac90590828761a79e91fe1512c2adf /src/gui/windows/charselectdialog.cpp
parent2c110bf45eb53807378bbd2abf70268aa0c2197f (diff)
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Move Widget into gui/widgets directory.
Diffstat (limited to 'src/gui/windows/charselectdialog.cpp')
-rw-r--r--src/gui/windows/charselectdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp
index 12a78ce10..d67c15bf0 100644
--- a/src/gui/windows/charselectdialog.cpp
+++ b/src/gui/windows/charselectdialog.cpp
@@ -210,7 +210,7 @@ void CharSelectDialog::postInit()
void CharSelectDialog::action(const ActionEvent &event)
{
// Check if a button of a character was pressed
- const gcn::Widget *const sourceParent = event.getSource()->getParent();
+ const Widget *const sourceParent = event.getSource()->getParent();
int selected = -1;
for (unsigned int i = 0, sz = static_cast<unsigned int>(
mCharacterEntries.size()); i < sz; ++i)