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authorAndrei Karas <akaras@inbox.ru>2016-04-17 20:03:14 +0300
committerAndrei Karas <akaras@inbox.ru>2016-04-17 20:03:14 +0300
commit55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d (patch)
treeb1108bef76eed589fcb0028c4bd97f14510e940f /src/gui/windows/charcreatedialog.h
parent72b9b0b8b7f3e0b60bf7a926b44aaa589dd131e8 (diff)
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Remove override keyword, if it present with final.
Diffstat (limited to 'src/gui/windows/charcreatedialog.h')
-rw-r--r--src/gui/windows/charcreatedialog.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/windows/charcreatedialog.h b/src/gui/windows/charcreatedialog.h
index 5f2885049..bc87ae45e 100644
--- a/src/gui/windows/charcreatedialog.h
+++ b/src/gui/windows/charcreatedialog.h
@@ -61,7 +61,7 @@ class CharCreateDialog final : public Window,
*/
~CharCreateDialog();
- void action(const ActionEvent &event) override final;
+ void action(const ActionEvent &event) final;
/**
* Unlocks the dialog, enabling the create character button again.
@@ -74,11 +74,11 @@ class CharCreateDialog final : public Window,
void setDefaultGender(const GenderT gender = Gender::FEMALE);
- void logic() override final;
+ void logic() final;
void updatePlayer();
- void keyPressed(KeyEvent &event) override final;
+ void keyPressed(KeyEvent &event) final;
private:
int getDistributedPoints() const A_WARN_UNUSED;