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authorAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
commit1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch)
treecd34ad27487036265f08d7aa63476c160280d899 /src/gui/windows/botcheckerwindow.cpp
parent9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff)
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Rename player_node variable into localPlayer.
Diffstat (limited to 'src/gui/windows/botcheckerwindow.cpp')
-rw-r--r--src/gui/windows/botcheckerwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp
index e4ab62b1a..d0130ed7a 100644
--- a/src/gui/windows/botcheckerwindow.cpp
+++ b/src/gui/windows/botcheckerwindow.cpp
@@ -194,7 +194,7 @@ void BotCheckerWindow::reset()
Being *const being = dynamic_cast<Being*>(*i);
if (being && being->getType() == ActorType::PLAYER
- && being != player_node && being->getName() != "")
+ && being != localPlayer && being->getName() != "")
{
being->resetCounters();
}