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authorAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
commit25d77892d72d455f8a89372687db45aefbc61cec (patch)
treede03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/windows/botcheckerwindow.cpp
parent05c22dd1a69fe90da67188c74a6995ee3747e937 (diff)
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move windows classes to windows directory.
Diffstat (limited to 'src/gui/windows/botcheckerwindow.cpp')
-rw-r--r--src/gui/windows/botcheckerwindow.cpp421
1 files changed, 421 insertions, 0 deletions
diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp
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+++ b/src/gui/windows/botcheckerwindow.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 Andrei Karas
+ * Copyright (C) 2011-2013 The ManaPlus developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/windows/botcheckerwindow.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/guitable.h"
+
+#include "actorspritemanager.h"
+#include "configuration.h"
+
+#include "being/localplayer.h"
+
+#include "utils/gettext.h"
+
+#include <vector>
+
+#include "debug.h"
+
+const int COLUMNS_NR = 5; // name plus listbox
+const int NAME_COLUMN = 0;
+const int TIME_COLUMN = 1;
+
+const int ROW_HEIGHT = 12;
+// The following column widths really shouldn't be hardcoded but should
+// scale with the size of the widget... excep
+// that, right now, the widget doesn't exactly scale either.
+const int NAME_COLUMN_WIDTH = 185;
+const int TIME_COLUMN_WIDTH = 70;
+
+#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
+
+class UsersTableModel final : public TableModel,
+ public Widget2
+{
+public:
+ explicit UsersTableModel(const Widget2 *const widget) :
+ TableModel(),
+ Widget2(widget),
+ mPlayers(0),
+ mWidgets()
+ {
+ playersUpdated();
+ }
+
+ A_DELETE_COPY(UsersTableModel)
+
+ ~UsersTableModel()
+ {
+ freeWidgets();
+ }
+
+ int getRows() const
+ {
+ return static_cast<int>(mPlayers.size());
+ }
+
+ int getColumns() const
+ {
+ return COLUMNS_NR;
+ }
+
+ int getRowHeight() const
+ {
+ return ROW_HEIGHT;
+ }
+
+ int getColumnWidth(const int index) const
+ {
+ if (index == NAME_COLUMN)
+ return NAME_COLUMN_WIDTH;
+ else
+ return TIME_COLUMN_WIDTH;
+ }
+
+ void playersUpdated()
+ {
+ signalBeforeUpdate();
+
+ freeWidgets();
+ mPlayers.clear();
+ if (actorSpriteManager && botCheckerWindow
+ && botCheckerWindow->mEnabled)
+ {
+ std::set<ActorSprite*> beings = actorSpriteManager->getAll();
+ FOR_EACH (ActorSprites::const_iterator, i, beings)
+ {
+ Being *const being = dynamic_cast<Being*>(*i);
+
+ if (being && being->getType() == Being::PLAYER
+ && being != player_node && being->getName() != "")
+ {
+ mPlayers.push_back(being);
+ }
+ }
+ }
+
+ const unsigned int curTime = cur_time;
+ const unsigned int sz = mPlayers.size();
+ // set up widgets
+ for (unsigned int r = 0; r < sz; ++r)
+ {
+ if (!mPlayers.at(r))
+ continue;
+
+ const Being *const player = mPlayers.at(r);
+ gcn::Widget *widget = new Label(this, player->getName());
+
+ mWidgets.push_back(widget);
+
+ if (player->getAttackTime() != 0)
+ {
+ widget = new Label(this, toString(curTime
+ - player->getAttackTime()));
+ }
+ else
+ {
+ widget = new Label(this, toString(curTime
+ - player->getTestTime()).append("?"));
+ }
+ mWidgets.push_back(widget);
+
+ if (player->getTalkTime() != 0)
+ {
+ widget = new Label(this, toString(curTime
+ - player->getTalkTime()));
+ }
+ else
+ {
+ widget = new Label(this, toString(curTime
+ - player->getTestTime()).append("?"));
+ }
+ mWidgets.push_back(widget);
+
+ if (player->getMoveTime() != 0)
+ {
+ widget = new Label(this, toString(curTime
+ - player->getMoveTime()));
+ }
+ else
+ {
+ widget = new Label(this, toString(curTime
+ - player->getTestTime()).append("?"));
+ }
+ mWidgets.push_back(widget);
+
+ std::string str;
+ bool talkBot = false;
+ bool moveBot = false;
+ bool attackBot = false;
+ bool otherBot = false;
+
+ if (curTime - player->getTestTime() > 2 * 60)
+ {
+ const int attack = curTime - (player->getAttackTime()
+ ? player->getAttackTime()
+ : player->getTestTime());
+ const int talk = curTime - (player->getTalkTime()
+ ? player->getTalkTime()
+ : player->getTestTime()) - attack;
+ const int move = curTime - (player->getMoveTime()
+ ? player->getMoveTime()
+ : player->getTestTime()) - attack;
+ const int other = curTime - (player->getOtherTime()
+ ? player->getMoveTime()
+ : player->getOtherTime()) - attack;
+
+ if (attack < 2 * 60)
+ attackBot = true;
+
+ // attacking but not talking more than 2 minutes
+ if (talk > 2 * 60)
+ {
+ talkBot = true;
+ str.append(toString((talk) / 60)).append(" ");
+ }
+
+ // attacking but not moving more than 2 minutes
+ if (move > 2 * 60)
+ {
+ moveBot = true;
+ str.append(toString((move) / 60));
+ }
+
+ // attacking but not other activity more than 2 minutes
+ if (move > 2 * 60 && other > 2 * 60)
+ otherBot = true;
+ }
+
+ if (str.length() > 0)
+ {
+ if (attackBot && talkBot && moveBot && otherBot)
+ str = "bot!! " + str;
+ else if (attackBot && talkBot && moveBot)
+ str = "bot! " + str;
+ else if (talkBot && moveBot)
+ str = "bot " + str;
+ else if (talkBot || moveBot)
+ str = "bot? " + str;
+ }
+ else
+ {
+ str = "ok";
+ }
+
+ widget = new Label(this, str);
+ mWidgets.push_back(widget);
+ }
+
+ signalAfterUpdate();
+ }
+
+ void updateModelInRow(const int row A_UNUSED) const
+ {
+ }
+
+ gcn::Widget *getElementAt(const int row, const int column) const
+ {
+ return mWidgets[WIDGET_AT(row, column)];
+ }
+
+ void freeWidgets()
+ {
+ for (std::vector<gcn::Widget *>::const_iterator it = mWidgets.begin();
+ it != mWidgets.end(); ++it)
+ {
+ delete *it;
+ }
+
+ mWidgets.clear();
+ }
+
+protected:
+ std::vector<Being*> mPlayers;
+ std::vector<gcn::Widget*> mWidgets;
+};
+
+
+BotCheckerWindow::BotCheckerWindow():
+ // TRANSLATORS: bot checker window header
+ Window(_("Bot Checker"), false, nullptr, "botchecker.xml"),
+ gcn::ActionListener(),
+ mTableModel(new UsersTableModel(this)),
+ mTable(new GuiTable(this, mTableModel)),
+ playersScrollArea(new ScrollArea(mTable, true,
+ "bochecker_background.xml")),
+ mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)),
+ mPlayerTitleTable(new GuiTable(this, mPlayerTableTitleModel)),
+ // TRANSLATORS: bot checker window button
+ mIncButton(new Button(this, _("Reset"), "reset", this)),
+ mLastUpdateTime(0),
+ mNeedUpdate(false),
+ mEnabled(false)
+{
+ const int w = 500;
+ const int h = 250;
+
+ setSaveVisible(true);
+
+ mTable->setOpaque(false);
+ mTable->setLinewiseSelection(true);
+ mTable->setWrappingEnabled(true);
+ mTable->setActionEventId("skill");
+ mTable->addActionListener(this);
+
+ mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH);
+
+ for (int f = 0; f < 4; f++)
+ {
+ mPlayerTableTitleModel->fixColumnWidth(
+ TIME_COLUMN + f, TIME_COLUMN_WIDTH);
+ }
+
+ mPlayerTitleTable->setHeight(1);
+
+ // TRANSLATORS: bot checker window table header
+ mPlayerTableTitleModel->set(0, 0, new Label(this, _("Name")));
+ // TRANSLATORS: bot checker window table header
+ mPlayerTableTitleModel->set(0, 1, new Label(this, _("Attack")));
+ // TRANSLATORS: bot checker window table header
+ mPlayerTableTitleModel->set(0, 2, new Label(this, _("Talk")));
+ // TRANSLATORS: bot checker window table header
+ mPlayerTableTitleModel->set(0, 3, new Label(this, _("Move")));
+ // TRANSLATORS: bot checker window table header
+ mPlayerTableTitleModel->set(0, 4, new Label(this, _("Result")));
+
+ mPlayerTitleTable->setLinewiseSelection(true);
+
+ setWindowName("BotCheckerWindow");
+ setCloseButton(true);
+ setStickyButtonLock(true);
+ setDefaultSize(w, h, ImageRect::CENTER);
+
+ playersScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
+
+ mPlayerTitleTable->setPosition(mPadding, mPadding);
+ mPlayerTitleTable->setWidth(w - 10);
+ mPlayerTitleTable->setHeight(20);
+
+ playersScrollArea->setPosition(mPadding, 20 + 2 * mPadding);
+ playersScrollArea->setWidth(w - 15);
+ playersScrollArea->setHeight(h - 80);
+
+ mIncButton->setPosition(mPadding, 190 + 3 * mPadding);
+ mIncButton->setWidth(80);
+ mIncButton->setHeight(20);
+
+ add(mPlayerTitleTable);
+ add(playersScrollArea);
+ add(mIncButton);
+
+ center();
+
+ setWidth(w);
+ setHeight(h);
+ loadWindowState();
+ enableVisibleSound(true);
+
+ config.addListener("enableBotCheker", this);
+ mEnabled = config.getBoolValue("enableBotCheker");
+}
+
+BotCheckerWindow::~BotCheckerWindow()
+{
+ config.removeListener("enableBotCheker", this);
+}
+
+void BotCheckerWindow::slowLogic()
+{
+ BLOCK_START("BotCheckerWindow::slowLogic")
+ if (mEnabled && mTableModel)
+ {
+ const unsigned int nowTime = cur_time;
+ if (nowTime - mLastUpdateTime > 5 && mNeedUpdate)
+ {
+ mTableModel->playersUpdated();
+ mNeedUpdate = false;
+ mLastUpdateTime = nowTime;
+ }
+ else if (nowTime - mLastUpdateTime > 15)
+ {
+ mTableModel->playersUpdated();
+ mNeedUpdate = false;
+ mLastUpdateTime = nowTime;
+ }
+ }
+ BLOCK_END("BotCheckerWindow::slowLogic")
+}
+
+void BotCheckerWindow::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "reset")
+ {
+ reset();
+ mNeedUpdate = true;
+ }
+}
+
+void BotCheckerWindow::update()
+{
+}
+
+void BotCheckerWindow::updateList()
+{
+ if (mTableModel)
+ mNeedUpdate = true;
+}
+
+void BotCheckerWindow::reset()
+{
+ if (actorSpriteManager)
+ {
+ std::set<ActorSprite*> beings = actorSpriteManager->getAll();
+ FOR_EACH (ActorSprites::const_iterator, i, beings)
+ {
+ Being *const being = dynamic_cast<Being*>(*i);
+
+ if (being && being->getType() == Being::PLAYER
+ && being != player_node && being->getName() != "")
+ {
+ being->resetCounters();
+ }
+ }
+ }
+}
+
+void BotCheckerWindow::optionChanged(const std::string &name)
+{
+ if (name == "enableBotCheker")
+ mEnabled = config.getBoolValue("enableBotCheker");
+}
+
+#ifdef USE_PROFILER
+void BotCheckerWindow::logicChildren()
+{
+ BLOCK_START("BotCheckerWindow::logicChildren")
+ BasicContainer::logicChildren();
+ BLOCK_END("BotCheckerWindow::logicChildren")
+}
+#endif