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authorAndrei Karas <akaras@inbox.ru>2017-06-06 23:34:34 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-07 19:23:40 +0300
commit36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch)
tree190156cb88b13a38a6d13c69ee0742cc078065a1 /src/gui/widgets/tabs/setup_audio.cpp
parentf1518dd8476c968a43fa57cfb06198e290a4f77a (diff)
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Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/gui/widgets/tabs/setup_audio.cpp')
-rw-r--r--src/gui/widgets/tabs/setup_audio.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/widgets/tabs/setup_audio.cpp b/src/gui/widgets/tabs/setup_audio.cpp
index 0b958951a..7a37f2d89 100644
--- a/src/gui/widgets/tabs/setup_audio.cpp
+++ b/src/gui/widgets/tabs/setup_audio.cpp
@@ -181,10 +181,10 @@ void Setup_Audio::apply()
soundManager.init();
if (config.getBoolValue("playMusic"))
{
- if (viewport)
+ if (viewport != nullptr)
{ // in game
const Map *const map = viewport->getMap();
- if (map)
+ if (map != nullptr)
{
soundManager.playMusic(map->getMusicFile(),
SkipError_false);