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authorAndrei Karas <akaras@inbox.ru>2015-05-25 01:58:52 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-25 01:58:52 +0300
commite3682e2cdcb59c36792f6f9c39569e0af01088f0 (patch)
treeb4d7a665652e4a8c00f28d557f96b120abc62002 /src/gui/widgets/spellshortcutcontainer.cpp
parent1b3a9751ae558e45c614f04525d5ff65e3c0fc1e (diff)
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Dont set global color variables before drawing text.
This allow not set actual OpenGL color on each call because it useless for drawing text.
Diffstat (limited to 'src/gui/widgets/spellshortcutcontainer.cpp')
-rw-r--r--src/gui/widgets/spellshortcutcontainer.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/widgets/spellshortcutcontainer.cpp b/src/gui/widgets/spellshortcutcontainer.cpp
index a22cb7f6e..ca2059ad5 100644
--- a/src/gui/widgets/spellshortcutcontainer.cpp
+++ b/src/gui/widgets/spellshortcutcontainer.cpp
@@ -110,7 +110,10 @@ void SpellShortcutContainer::draw(Graphics *graphics)
}
}
- font->drawString(graphics, spell->getSymbol(),
+ font->drawString(graphics,
+ mForegroundColor,
+ mForegroundColor2,
+ spell->getSymbol(),
itemX + 2, itemY + mBoxHeight / 2);
}
}