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author | Andrei Karas <akaras@inbox.ru> | 2016-07-18 16:06:29 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-18 16:06:29 +0300 |
commit | 27a54f7dfa6cd83b9f9ec7f974cd23608a38fd02 (patch) | |
tree | a396f74bd01e8153ab111b4be6f3bd988a4895fe /src/gui/widgets/skillinfo.cpp | |
parent | e02f97d2e05f5dc4b012cb946af45c9594617202 (diff) | |
download | mv-27a54f7dfa6cd83b9f9ec7f974cd23608a38fd02.tar.gz mv-27a54f7dfa6cd83b9f9ec7f974cd23608a38fd02.tar.bz2 mv-27a54f7dfa6cd83b9f9ec7f974cd23608a38fd02.tar.xz mv-27a54f7dfa6cd83b9f9ec7f974cd23608a38fd02.zip |
Move skillinfo into resources/skill directory.
Diffstat (limited to 'src/gui/widgets/skillinfo.cpp')
-rw-r--r-- | src/gui/widgets/skillinfo.cpp | 191 |
1 files changed, 0 insertions, 191 deletions
diff --git a/src/gui/widgets/skillinfo.cpp b/src/gui/widgets/skillinfo.cpp deleted file mode 100644 index 8c7fbefea..000000000 --- a/src/gui/widgets/skillinfo.cpp +++ /dev/null @@ -1,191 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2016 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/widgets/skillinfo.h" - -#include "being/playerinfo.h" - -#include "gui/models/skillmodel.h" - -#include "utils/stringutils.h" - -#include "resources/skilltypelist.h" - -#include "resources/skill/skilldata.h" - -#include "debug.h" - -SkillInfo::SkillInfo() : - skillLevel(), - skillEffect(), - useButton(), - errorText(), - castingAction(), - castingRideAction(), - castingSkyAction(), - castingWaterAction(), - dataMap(), - model(nullptr), - data(nullptr), - level(0), - selectedLevel(0), - skillLevelWidth(0), - id(0), - range(0), - sp(0), - duration(0), - durationTime(0), - cooldown(0), - castingSrcEffectId(-1), - castingDstEffectId(-1), - type(SkillType::Unknown), - owner(SkillOwner::Player), - modifiable(Modifiable_false), - visible(Visible_false), - alwaysVisible(Visible_false), - useTextParameter(false) -{ - dataMap[0] = new SkillData(); - data = dataMap[0]; -} - -SkillInfo::~SkillInfo() -{ - FOR_EACH (SkillDataMapIter, it, dataMap) - delete (*it).second; - dataMap.clear(); -} - -void SkillInfo::update() -{ - const int baseLevel = PlayerInfo::getSkillLevel(id); - if (modifiable == Modifiable_false && baseLevel == 0) - { - if (visible == Visible_true) - { - visible = Visible_false; - if (model) - model->updateVisibilities(); - } - return; - } - - const bool updateVisibility = (visible == Visible_false); - visible = Visible_true; - - if (baseLevel == 0) - { - skillLevel.clear(); - } - else - { - if (!selectedLevel) - { - // TRANSLATORS: skill level - skillLevel = strprintf(_("Lvl: %d"), baseLevel); - } - else - { - // TRANSLATORS: skill level - skillLevel = strprintf(_("Lvl: %d / %d"), - selectedLevel, - baseLevel); - } - } - - // TRANSLATORS: skill type - const char *const typeStr = _("Type: %s"); - - if (type == SkillType::Unknown) - { - // TRANSLATORS: Skill type - skillEffect = strprintf(typeStr, _("Unknown")); - } - else - { - for (size_t f = 0; f < skillTypeListSize; f ++) - { - const SkillTypeEntry &item = skillTypeList[f]; - if ((item.type & type) != 0) - { - if (!skillEffect.empty()) - skillEffect.append(", "); - skillEffect.append(strprintf(typeStr, item.name)); - } - } - } - if (skillEffect.empty()) - { - // TRANSLATORS: Skill type - skillEffect = strprintf(typeStr, _("Unknown:")); - skillEffect.append(" ").append(toString(CAST_S32(type))); - } - - if (sp) - { - // TRANSLATORS: skill mana - skillEffect.append(strprintf(_(" / Mana: -%d"), sp)); - } - - if (range > 0) - { - if (!skillEffect.empty()) - skillEffect.append(" / "); - // TRANSLATORS: skill range - skillEffect.append(strprintf(_("Range: %d"), range)); - } - - level = baseLevel; - if (selectedLevel > level) - selectedLevel = level; - - skillLevelWidth = -1; - - if (updateVisibility && model) - model->updateVisibilities(); - - data = getData(level); - if (!data) - data = dataMap[0]; -} - - -void SkillInfo::addData(const int level1, SkillData *const data1) -{ - dataMap[level1] = data1; -} - -SkillData *SkillInfo::getData(const int level1) const -{ - const SkillDataMapCIter it = dataMap.find(level1); - if (it == dataMap.end()) - return nullptr; - return (*it).second; -} - -SkillData *SkillInfo::getData1(const int lev) const -{ - const SkillDataMapCIter it = dataMap.find(lev); - if (it == dataMap.end()) - return (*dataMap.begin()).second; - return (*it).second; -} |