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authorAndrei Karas <akaras@inbox.ru>2016-07-18 16:06:29 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-18 16:06:29 +0300
commit27a54f7dfa6cd83b9f9ec7f974cd23608a38fd02 (patch)
treea396f74bd01e8153ab111b4be6f3bd988a4895fe /src/gui/widgets/skillinfo.cpp
parente02f97d2e05f5dc4b012cb946af45c9594617202 (diff)
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Move skillinfo into resources/skill directory.
Diffstat (limited to 'src/gui/widgets/skillinfo.cpp')
-rw-r--r--src/gui/widgets/skillinfo.cpp191
1 files changed, 0 insertions, 191 deletions
diff --git a/src/gui/widgets/skillinfo.cpp b/src/gui/widgets/skillinfo.cpp
deleted file mode 100644
index 8c7fbefea..000000000
--- a/src/gui/widgets/skillinfo.cpp
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2016 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/widgets/skillinfo.h"
-
-#include "being/playerinfo.h"
-
-#include "gui/models/skillmodel.h"
-
-#include "utils/stringutils.h"
-
-#include "resources/skilltypelist.h"
-
-#include "resources/skill/skilldata.h"
-
-#include "debug.h"
-
-SkillInfo::SkillInfo() :
- skillLevel(),
- skillEffect(),
- useButton(),
- errorText(),
- castingAction(),
- castingRideAction(),
- castingSkyAction(),
- castingWaterAction(),
- dataMap(),
- model(nullptr),
- data(nullptr),
- level(0),
- selectedLevel(0),
- skillLevelWidth(0),
- id(0),
- range(0),
- sp(0),
- duration(0),
- durationTime(0),
- cooldown(0),
- castingSrcEffectId(-1),
- castingDstEffectId(-1),
- type(SkillType::Unknown),
- owner(SkillOwner::Player),
- modifiable(Modifiable_false),
- visible(Visible_false),
- alwaysVisible(Visible_false),
- useTextParameter(false)
-{
- dataMap[0] = new SkillData();
- data = dataMap[0];
-}
-
-SkillInfo::~SkillInfo()
-{
- FOR_EACH (SkillDataMapIter, it, dataMap)
- delete (*it).second;
- dataMap.clear();
-}
-
-void SkillInfo::update()
-{
- const int baseLevel = PlayerInfo::getSkillLevel(id);
- if (modifiable == Modifiable_false && baseLevel == 0)
- {
- if (visible == Visible_true)
- {
- visible = Visible_false;
- if (model)
- model->updateVisibilities();
- }
- return;
- }
-
- const bool updateVisibility = (visible == Visible_false);
- visible = Visible_true;
-
- if (baseLevel == 0)
- {
- skillLevel.clear();
- }
- else
- {
- if (!selectedLevel)
- {
- // TRANSLATORS: skill level
- skillLevel = strprintf(_("Lvl: %d"), baseLevel);
- }
- else
- {
- // TRANSLATORS: skill level
- skillLevel = strprintf(_("Lvl: %d / %d"),
- selectedLevel,
- baseLevel);
- }
- }
-
- // TRANSLATORS: skill type
- const char *const typeStr = _("Type: %s");
-
- if (type == SkillType::Unknown)
- {
- // TRANSLATORS: Skill type
- skillEffect = strprintf(typeStr, _("Unknown"));
- }
- else
- {
- for (size_t f = 0; f < skillTypeListSize; f ++)
- {
- const SkillTypeEntry &item = skillTypeList[f];
- if ((item.type & type) != 0)
- {
- if (!skillEffect.empty())
- skillEffect.append(", ");
- skillEffect.append(strprintf(typeStr, item.name));
- }
- }
- }
- if (skillEffect.empty())
- {
- // TRANSLATORS: Skill type
- skillEffect = strprintf(typeStr, _("Unknown:"));
- skillEffect.append(" ").append(toString(CAST_S32(type)));
- }
-
- if (sp)
- {
- // TRANSLATORS: skill mana
- skillEffect.append(strprintf(_(" / Mana: -%d"), sp));
- }
-
- if (range > 0)
- {
- if (!skillEffect.empty())
- skillEffect.append(" / ");
- // TRANSLATORS: skill range
- skillEffect.append(strprintf(_("Range: %d"), range));
- }
-
- level = baseLevel;
- if (selectedLevel > level)
- selectedLevel = level;
-
- skillLevelWidth = -1;
-
- if (updateVisibility && model)
- model->updateVisibilities();
-
- data = getData(level);
- if (!data)
- data = dataMap[0];
-}
-
-
-void SkillInfo::addData(const int level1, SkillData *const data1)
-{
- dataMap[level1] = data1;
-}
-
-SkillData *SkillInfo::getData(const int level1) const
-{
- const SkillDataMapCIter it = dataMap.find(level1);
- if (it == dataMap.end())
- return nullptr;
- return (*it).second;
-}
-
-SkillData *SkillInfo::getData1(const int lev) const
-{
- const SkillDataMapCIter it = dataMap.find(lev);
- if (it == dataMap.end())
- return (*dataMap.begin()).second;
- return (*it).second;
-}