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authorAndrei Karas <akaras@inbox.ru>2015-05-25 01:58:52 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-25 01:58:52 +0300
commite3682e2cdcb59c36792f6f9c39569e0af01088f0 (patch)
treeb4d7a665652e4a8c00f28d557f96b120abc62002 /src/gui/widgets/label.cpp
parent1b3a9751ae558e45c614f04525d5ff65e3c0fc1e (diff)
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Dont set global color variables before drawing text.
This allow not set actual OpenGL color on each call because it useless for drawing text.
Diffstat (limited to 'src/gui/widgets/label.cpp')
-rw-r--r--src/gui/widgets/label.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/widgets/label.cpp b/src/gui/widgets/label.cpp
index c08e15409..a5cabc365 100644
--- a/src/gui/widgets/label.cpp
+++ b/src/gui/widgets/label.cpp
@@ -184,7 +184,6 @@ void Label::draw(Graphics* graphics)
const Image *const image = mTextChunk.img;
if (image)
graphics->drawImage(image, textX, textY);
-// font->drawString(graphics, mCaption, textX, textY);
BLOCK_END("Label::draw")
}