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author | Andrei Karas <akaras@inbox.ru> | 2012-08-21 22:44:44 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-08-21 23:18:20 +0300 |
commit | 62ffd2023d9073e452fe2e2f50cf6b2f11224d6f (patch) | |
tree | 8c45c7c16b0c20ac6a7b722d69c148149e6b651f /src/gui/viewport.cpp | |
parent | cfa5391c1be51ef49380e398a72c813255d6316e (diff) | |
download | mv-62ffd2023d9073e452fe2e2f50cf6b2f11224d6f.tar.gz mv-62ffd2023d9073e452fe2e2f50cf6b2f11224d6f.tar.bz2 mv-62ffd2023d9073e452fe2e2f50cf6b2f11224d6f.tar.xz mv-62ffd2023d9073e452fe2e2f50cf6b2f11224d6f.zip |
next code style changes.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 194ad7310..6103c8b86 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -499,18 +499,20 @@ void Viewport::mousePressed(gcn::MouseEvent &event) } } else if (player_node->withinAttackRange(mHoverBeing) || - inputManager.isActionActive(Input::KEY_ATTACK)) + inputManager.isActionActive(static_cast<int>( + Input::KEY_ATTACK))) { validateSpeed(); if (player_node != mHoverBeing) { player_node->attack(mHoverBeing, !inputManager.isActionActive( - Input::KEY_STOP_ATTACK)); + static_cast<int>(Input::KEY_STOP_ATTACK))); return; } } - else if (!inputManager.isActionActive(Input::KEY_ATTACK)) + else if (!inputManager.isActionActive(static_cast<int>( + Input::KEY_ATTACK))) { validateSpeed(); if (player_node != mHoverBeing) @@ -528,7 +530,8 @@ void Viewport::mousePressed(gcn::MouseEvent &event) player_node->pickUp(mHoverItem); } // Just walk around - else if (!inputManager.isActionActive(Input::KEY_ATTACK)) + else if (!inputManager.isActionActive(static_cast<int>( + Input::KEY_ATTACK))) { validateSpeed(); player_node->stopAttack(); @@ -929,8 +932,9 @@ void Viewport::returnCamera() void Viewport::validateSpeed() { - if (!inputManager.isActionActive(Input::KEY_TARGET_ATTACK) - && !inputManager.isActionActive(Input::KEY_ATTACK)) + if (!inputManager.isActionActive(static_cast<int>( + Input::KEY_TARGET_ATTACK)) && !inputManager.isActionActive( + static_cast<int>(Input::KEY_ATTACK))) { if (Game::instance()) Game::instance()->setValidSpeed(); |