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author | Andrei Karas <akaras@inbox.ru> | 2016-02-09 16:56:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-02-09 17:01:31 +0300 |
commit | 8071fcbf88095bcaf54742062a4ebde87a801fd0 (patch) | |
tree | f40dd9a936e105dcbbb28a5a519889264ad86f52 /src/gui/viewport.cpp | |
parent | 53bcb5fd2f680d9a3be9f56e5fab420d83746b00 (diff) | |
download | mv-8071fcbf88095bcaf54742062a4ebde87a801fd0.tar.gz mv-8071fcbf88095bcaf54742062a4ebde87a801fd0.tar.bz2 mv-8071fcbf88095bcaf54742062a4ebde87a801fd0.tar.xz mv-8071fcbf88095bcaf54742062a4ebde87a801fd0.zip |
Allow select skill units and attack it.
Also add key for select skill unit.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index c7483b8a2..40f32457c 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -452,7 +452,8 @@ bool Viewport::leftMouseAction() } else if (!stopAttack && (type == ActorType::Monster || - type == ActorType::Npc)) + type == ActorType::Npc || + type == ActorType::SkillUnit)) { if ((localPlayer->withinAttackRange(mHoverBeing) || inputManager.isActionActive(InputAction::ATTACK))) |