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authorAndrei Karas <akaras@inbox.ru>2013-03-11 18:09:33 +0300
committerAndrei Karas <akaras@inbox.ru>2013-03-11 18:09:33 +0300
commit17dcb835103ac05012c5a7eafa8c7702cef53390 (patch)
tree422c28adfba13f2161fcfc36943a3903e531490b /src/gui/statuspopup.cpp
parent84d53b7bb98bb44696ed1bc2c3f132e51394ac00 (diff)
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Add some fixes after automatic checks.
Diffstat (limited to 'src/gui/statuspopup.cpp')
-rw-r--r--src/gui/statuspopup.cpp39
1 files changed, 16 insertions, 23 deletions
diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp
index e794cea66..f4b06991c 100644
--- a/src/gui/statuspopup.cpp
+++ b/src/gui/statuspopup.cpp
@@ -188,14 +188,7 @@ void StatusPopup::view(const int x, const int y)
requestMoveToTop();
}
-void StatusPopup::setLabelText(Label *const label, const char *const text,
- int const key) const
-{
- label->setCaption(strprintf("%s %s", text,
- inputManager.getKeyValueString(key).c_str()));
-}
-
-void StatusPopup::setLabelText2(Label *const label,
+void StatusPopup::setLabelText(Label *const label,
const std::string &text,
const Input::KeyAction key) const
{
@@ -209,34 +202,34 @@ void StatusPopup::updateLabels()
if (!player_node || !viewport)
return;
- setLabelText2(mMoveType, player_node->getInvertDirectionString(),
+ setLabelText(mMoveType, player_node->getInvertDirectionString(),
Input::KEY_INVERT_DIRECTION);
- setLabelText2(mCrazyMoveType, player_node->getCrazyMoveTypeString(),
+ setLabelText(mCrazyMoveType, player_node->getCrazyMoveTypeString(),
Input::KEY_CHANGE_CRAZY_MOVES_TYPE);
- setLabelText2(mMoveToTargetType, player_node->getMoveToTargetTypeString(),
+ setLabelText(mMoveToTargetType, player_node->getMoveToTargetTypeString(),
Input::KEY_CHANGE_MOVE_TO_TARGET);
- setLabelText2(mFollowMode, player_node->getFollowModeString(),
+ setLabelText(mFollowMode, player_node->getFollowModeString(),
Input::KEY_CHANGE_FOLLOW_MODE);
- setLabelText2(mAttackWeaponType, player_node->getAttackWeaponTypeString(),
+ setLabelText(mAttackWeaponType, player_node->getAttackWeaponTypeString(),
Input::KEY_CHANGE_ATTACK_WEAPON_TYPE);
- setLabelText2(mAttackType, player_node->getAttackTypeString(),
+ setLabelText(mAttackType, player_node->getAttackTypeString(),
Input::KEY_CHANGE_ATTACK_TYPE);
- setLabelText2(mDropCounter, player_node->getQuickDropCounterString(),
+ setLabelText(mDropCounter, player_node->getQuickDropCounterString(),
Input::KEY_SWITCH_QUICK_DROP);
- setLabelText2(mPickUpType, player_node->getPickUpTypeString(),
+ setLabelText(mPickUpType, player_node->getPickUpTypeString(),
Input::KEY_CHANGE_PICKUP_TYPE);
- setLabelText2(mMapType, player_node->getDebugPathString(),
+ setLabelText(mMapType, player_node->getDebugPathString(),
Input::KEY_PATHFIND);
- setLabelText2(mMagicAttackType, player_node->getMagicAttackString(),
+ setLabelText(mMagicAttackType, player_node->getMagicAttackString(),
Input::KEY_SWITCH_MAGIC_ATTACK);
- setLabelText2(mPvpAttackType, player_node->getPvpAttackString(),
+ setLabelText(mPvpAttackType, player_node->getPvpAttackString(),
Input::KEY_SWITCH_PVP_ATTACK);
- setLabelText2(mImitationMode, player_node->getImitationModeString(),
+ setLabelText(mImitationMode, player_node->getImitationModeString(),
Input::KEY_CHANGE_IMITATION_MODE);
- setLabelText2(mAwayMode, player_node->getAwayModeString(),
+ setLabelText(mAwayMode, player_node->getAwayModeString(),
Input::KEY_AWAY);
- setLabelText2(mCameraMode, player_node->getCameraModeString(),
+ setLabelText(mCameraMode, player_node->getCameraModeString(),
Input::KEY_CAMERA);
- setLabelText2(mDisableGameModifiers, player_node->getGameModifiersString(),
+ setLabelText(mDisableGameModifiers, player_node->getGameModifiersString(),
Input::KEY_DISABLE_GAME_MODIFIERS);
}