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author | Andrei Karas <akaras@inbox.ru> | 2012-08-29 23:40:41 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-08-29 23:40:41 +0300 |
commit | 1feb7f7edc5f8f383e594b256ef4cab0fae75b99 (patch) | |
tree | 68fe26fdd1ef25645deef894c296b6fbc80b0e13 /src/gui/socialwindow.cpp | |
parent | 41044107cc0a17125ebd806c9934b6eb636dafe6 (diff) | |
download | mv-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.tar.gz mv-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.tar.bz2 mv-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.tar.xz mv-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.zip |
Add const to more classes.
Diffstat (limited to 'src/gui/socialwindow.cpp')
-rw-r--r-- | src/gui/socialwindow.cpp | 121 |
1 files changed, 61 insertions, 60 deletions
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index 0f32f34a8..8d0ce5ea1 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -58,7 +58,7 @@ class SortFriendsFunctor { public: - bool operator() (Avatar* m1, Avatar* m2) + bool operator() (const Avatar *const m1, const Avatar *const m2) const { if (!m1 || !m2) return false; @@ -92,7 +92,7 @@ public: virtual void resetDamage(std::string name) = 0; - virtual void selectIndex(unsigned num A_UNUSED) + virtual void selectIndex(const unsigned num A_UNUSED) { } protected: @@ -132,7 +132,7 @@ protected: class SocialGuildTab : public SocialTab, public gcn::ActionListener { public: - SocialGuildTab(Guild *guild, bool showBackground): + SocialGuildTab(Guild *const guild, const bool showBackground): mGuild(guild) { setCaption(_("Guild")); @@ -231,7 +231,7 @@ private: class SocialGuildTab2 : public SocialTab, public gcn::ActionListener { public: - SocialGuildTab2(Guild *guild, bool showBackground): + SocialGuildTab2(Guild *const guild, const bool showBackground): mGuild(guild) { setCaption(_("Guild")); @@ -286,7 +286,7 @@ private: class SocialPartyTab : public SocialTab, public gcn::ActionListener { public: - SocialPartyTab(Party *party, bool showBackground): + SocialPartyTab(Party *const party, const bool showBackground): mParty(party) { setCaption(_("Party")); @@ -415,7 +415,7 @@ public: class SocialPlayersTab : public SocialTab { public: - SocialPlayersTab(std::string name, bool showBackground) : + SocialPlayersTab(std::string name, const bool showBackground) : mBeings(new BeingsListModal()) { mList = new AvatarListBox(mBeings); @@ -449,19 +449,19 @@ public: if (!actorSpriteManager) return; - Avatar *avatar = findAvatarbyName(name); + Avatar *const avatar = findAvatarbyName(name); if (!avatar) return; if (Party::getParty(1)) { - PartyMember *pm = Party::getParty(1)->getMember(name); + const PartyMember *const pm = Party::getParty(1)->getMember(name); if (pm && pm->getMaxHp() > 0) { avatar->setMaxHp(pm->getMaxHp()); avatar->setHp(pm->getHp()); } } - Being* being = actorSpriteManager->findBeingByName( + const Being *const being = actorSpriteManager->findBeingByName( name, Being::PLAYER); if (being) { @@ -477,11 +477,11 @@ public: if (!actorSpriteManager) return; - Avatar *avatar = findAvatarbyName(name); + Avatar *const avatar = findAvatarbyName(name); if (!avatar) return; avatar->setDamageHp(0); - Being* being = actorSpriteManager->findBeingByName( + Being *const being = actorSpriteManager->findBeingByName( name, Being::PLAYER); if (being) @@ -490,13 +490,13 @@ public: Avatar* findAvatarbyName(std::string name) { - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars) return nullptr; Avatar *ava = nullptr; std::vector<Avatar*>::const_iterator i = avatars->begin(); - std::vector<Avatar*>::const_iterator i_end = avatars->end(); + const std::vector<Avatar*>::const_iterator i_end = avatars->end(); while (i != i_end) { ava = (*i); @@ -512,7 +512,7 @@ public: void getPlayersAvatars() { - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars) return; @@ -525,12 +525,12 @@ public: while (ai != avatars->end()) { bool finded = false; - Avatar *ava = (*ai); + const Avatar *const ava = (*ai); if (!ava) break; StringVectCIter i = names.begin(); - StringVectCIter i_end = names.end(); + const StringVectCIter i_end = names.end(); while (i != i_end) { if (ava->getName() == (*i) && (*i) != "") @@ -553,7 +553,7 @@ public: } StringVectCIter i = names.begin(); - StringVectCIter i_end = names.end(); + const StringVectCIter i_end = names.end(); while (i != i_end) { @@ -618,18 +618,18 @@ public: if (!socialWindow || !player_node) return; - Map* map = socialWindow->getMap(); + Map *const map = socialWindow->getMap(); if (!map || map->empty()) return; if (socialWindow->getProcessedPortals()) return; - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); std::vector<MapItem*> portals = map->getPortals(); std::vector<MapItem*>::const_iterator i = portals.begin(); - SpecialLayer *specialLayer = map->getSpecialLayer(); + const SpecialLayer *const specialLayer = map->getSpecialLayer(); std::vector<Avatar*>::iterator ia = avatars->begin(); @@ -648,13 +648,13 @@ public: if (!portal) continue; - int x = portal->getX(); - int y = portal->getY(); + const int x = portal->getX(); + const int y = portal->getY(); std::string name = strprintf("%s [%d %d]", portal->getComment().c_str(), x, y); - Avatar *ava = new Avatar(name); + Avatar *const ava = new Avatar(name); if (player_node) ava->setOnline(player_node->isReachable(x, y, 0)); else @@ -667,7 +667,8 @@ public: if (config.getBoolValue("drawHotKeys") && idx < 80 && outfitWindow) { - Being *being = actorSpriteManager->findPortalByTile(x, y); + Being *const being = actorSpriteManager + ->findPortalByTile(x, y); if (being) { being->setName(keyboard.getKeyShortString( @@ -693,16 +694,16 @@ public: } - virtual void selectIndex(unsigned num) + virtual void selectIndex(const unsigned num) { if (!player_node) return; - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars || avatars->size() <= num) return; - Avatar *ava = avatars->at(num); + const Avatar *const ava = avatars->at(num); if (ava && player_node) player_node->navigateTo(ava->getX(), ava->getY()); } @@ -712,24 +713,24 @@ public: if (!socialWindow) return; - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars) return; - Map *map = socialWindow->getMap(); + const Map *const map = socialWindow->getMap(); if (!map) return; Avatar *ava = nullptr; std::vector<Avatar*>::const_iterator i = avatars->begin(); - std::vector<Avatar*>::const_iterator i_end = avatars->end(); + const std::vector<Avatar*>::const_iterator i_end = avatars->end(); while (i != i_end) { ava = (*i); if (!ava) break; - MapItem *item = map->findPortalXY(ava->getX(), ava->getY()); + const MapItem *const item = map->findPortalXY(ava->getX(), ava->getY()); if (item) { std::string name = strprintf("%s [%d %d]", @@ -742,22 +743,22 @@ public: } } - int getPortalIndex(int x, int y) + int getPortalIndex(const int x, const int y) { if (!socialWindow) return -1; - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars) return -1; - Map *map = socialWindow->getMap(); + const Map *const map = socialWindow->getMap(); if (!map) return 01; - Avatar *ava = nullptr; + const Avatar *ava = nullptr; std::vector<Avatar*>::const_iterator i = avatars->begin(); - std::vector<Avatar*>::const_iterator i_end = avatars->end(); + const std::vector<Avatar*>::const_iterator i_end = avatars->end(); unsigned num = 0; while (i != i_end) { @@ -775,28 +776,28 @@ public: return -1; } - void addPortal(int x, int y) + void addPortal(const int x, const int y) { if (!socialWindow || !player_node) return; - Map* map = socialWindow->getMap(); + const Map *const map = socialWindow->getMap(); if (!map) return; - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars) return; - MapItem *portal = map->findPortalXY(x, y); + const MapItem *const portal = map->findPortalXY(x, y); if (!portal) return; std::string name = strprintf("%s [%d %d]", portal->getComment().c_str(), x, y); - Avatar *ava = new Avatar(name); + Avatar *const ava = new Avatar(name); if (player_node) ava->setOnline(player_node->isReachable(x, y, 0)); else @@ -808,22 +809,22 @@ public: avatars->push_back(ava); } - void removePortal(int x, int y) + void removePortal(const int x, const int y) { if (!socialWindow || !player_node) return; - Map* map = socialWindow->getMap(); + const Map *const map = socialWindow->getMap(); if (!map) return; - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars) return; std::vector<Avatar*>::iterator i = avatars->begin(); - std::vector<Avatar*>::iterator i_end = avatars->end(); + const std::vector<Avatar*>::iterator i_end = avatars->end(); while (i != i_end) { @@ -898,7 +899,7 @@ protected: #define updateAtkListStart() \ if (!socialWindow || !player_node || !actorSpriteManager)\ return;\ - std::vector<Avatar*> *avatars = mBeings->getMembers();\ + std::vector<Avatar*> *const avatars = mBeings->getMembers();\ std::vector<Avatar*>::iterator ia = avatars->begin();\ while (ia != avatars->end())\ {\ @@ -1024,7 +1025,7 @@ private: class SocialFriendsTab : public SocialTab { public: - SocialFriendsTab(std::string name, bool showBackground) : + SocialFriendsTab(std::string name, const bool showBackground) : mBeings(new BeingsListModal()) { mList = new AvatarListBox(mBeings); @@ -1288,7 +1289,7 @@ SocialWindow::~SocialWindow() mFriends = nullptr; } -bool SocialWindow::addTab(Guild *guild) +bool SocialWindow::addTab(Guild *const guild) { if (mGuilds.find(guild) != mGuilds.end()) return false; @@ -1307,9 +1308,9 @@ bool SocialWindow::addTab(Guild *guild) return true; } -bool SocialWindow::removeTab(Guild *guild) +bool SocialWindow::removeTab(Guild *const guild) { - GuildMap::iterator it = mGuilds.find(guild); + const GuildMap::iterator it = mGuilds.find(guild); if (it == mGuilds.end()) return false; @@ -1322,12 +1323,12 @@ bool SocialWindow::removeTab(Guild *guild) return true; } -bool SocialWindow::addTab(Party *party) +bool SocialWindow::addTab(Party *const party) { if (mParties.find(party) != mParties.end()) return false; - SocialPartyTab *tab = new SocialPartyTab(party, + SocialPartyTab *const tab = new SocialPartyTab(party, getOptionBool("showbackground")); mParties[party] = tab; @@ -1338,9 +1339,9 @@ bool SocialWindow::addTab(Party *party) return true; } -bool SocialWindow::removeTab(Party *party) +bool SocialWindow::removeTab(Party *const party) { - PartyMap::iterator it = mParties.find(party); + const PartyMap::iterator it = mParties.find(party); if (it == mParties.end()) return false; @@ -1601,7 +1602,7 @@ void SocialWindow::updateActiveList() void SocialWindow::slowLogic() { - unsigned int nowTime = cur_time; + const unsigned int nowTime = cur_time; if (mNeedUpdate && nowTime - mLastUpdateTime > 1) { mPlayers->updateList(); @@ -1632,7 +1633,7 @@ void SocialWindow::updateButtons() if (!mTabs) return; - bool hasTabs = mTabs->getNumberOfTabs() > 0; + const bool hasTabs = mTabs->getNumberOfTabs() > 0; mInviteButton->setEnabled(hasTabs); mLeaveButton->setEnabled(hasTabs); } @@ -1649,13 +1650,13 @@ void SocialWindow::updatePortalNames() static_cast<SocialNavigationTab*>(mNavigation)->updateNames(); } -void SocialWindow::selectPortal(unsigned num) +void SocialWindow::selectPortal(const unsigned num) { if (mNavigation) mNavigation->selectIndex(num); } -int SocialWindow::getPortalIndex(int x, int y) +int SocialWindow::getPortalIndex(const int x, const int y) { if (mNavigation) { @@ -1668,13 +1669,13 @@ int SocialWindow::getPortalIndex(int x, int y) } } -void SocialWindow::addPortal(int x, int y) +void SocialWindow::addPortal(const int x, const int y) { if (mNavigation) static_cast<SocialNavigationTab*>(mNavigation)->addPortal(x, y); } -void SocialWindow::removePortal(int x, int y) +void SocialWindow::removePortal(const int x, const int y) { if (mNavigation) static_cast<SocialNavigationTab*>(mNavigation)->removePortal(x, y); |