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author | Andrei Karas <akaras@inbox.ru> | 2012-03-10 18:04:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-10 19:05:04 +0300 |
commit | 307818fecbd1f258c668a1667e76e950e9d22622 (patch) | |
tree | 6a4b82e23895a5f73b648aefafc8d77247661392 /src/gui/skilldialog.h | |
parent | 46cc993b30fe9a4da9175beb2795de91162c39fa (diff) | |
download | mv-307818fecbd1f258c668a1667e76e950e9d22622.tar.gz mv-307818fecbd1f258c668a1667e76e950e9d22622.tar.bz2 mv-307818fecbd1f258c668a1667e76e950e9d22622.tar.xz mv-307818fecbd1f258c668a1667e76e950e9d22622.zip |
Add to skills missile particle effect and hit/miss sounds.
Add to skills use effect 100000 + skillid on target.
Diffstat (limited to 'src/gui/skilldialog.h')
-rw-r--r-- | src/gui/skilldialog.h | 37 |
1 files changed, 36 insertions, 1 deletions
diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index 56858ef5e..1cb832906 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -40,7 +40,42 @@ class SkillModel; class Tab; class TabbedArea; -struct SkillInfo; +struct SkillInfo +{ + unsigned short id; + std::string name; + std::string dispName; + Image *icon; + bool modifiable; + bool visible; + SkillModel *model; + + int level; + std::string skillLevel; + int skillLevelWidth; + + std::string skillExp; + float progress; + gcn::Color color; + int range; + std::string particle; + std::string soundHit; + std::string soundMiss; + + SkillInfo(); + + ~SkillInfo(); + + void setIcon(const std::string &iconPath); + + void update(); + + void draw(Graphics *graphics, int y, int width); +}; + + +typedef std::vector<SkillInfo*> SkillList; + /** * The skill dialog. |