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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/skilldialog.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/gui/skilldialog.h')
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diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SKILLDIALOG_H
+#define SKILLDIALOG_H
+
+#include "guichanfwd.h"
+
+#include "gui/widgets/window.h"
+
+//include "resources/image.h"
+//include "resources/resourcemanager.h"
+
+#include <guichan/actionlistener.hpp>
+
+#include <map>
+
+class Button;
+//class Image;
+class Label;
+class ScrollArea;
+class Tab;
+class TabbedArea;
+
+struct SkillInfo;
+
+/**
+ * The skill dialog.
+ *
+ * \ingroup Interface
+ */
+class SkillDialog : public Window, public gcn::ActionListener
+{
+ public:
+ SkillDialog();
+
+ ~SkillDialog();
+
+ /**
+ * Called when receiving actions from widget.
+ */
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * Update the given skill's display
+ */
+ std::string update(int id);
+
+ /**
+ * Update other parts of the display
+ */
+ void update();
+
+ void loadSkills(const std::string &file);
+
+ void setModifiable(int id, bool modifiable);
+
+ SkillInfo* getSkill(int id);
+
+ bool hasSkills()
+ { return !mSkills.empty(); }
+
+ private:
+ typedef std::map<int, SkillInfo*> SkillMap;
+ SkillMap mSkills;
+ TabbedArea *mTabs;
+ Label *mPointsLabel;
+ Button *mIncreaseButton;
+};
+
+extern SkillDialog *skillDialog;
+
+#endif