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author | Andrei Karas <akaras@inbox.ru> | 2011-08-10 00:03:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-08-10 00:08:03 +0300 |
commit | c103e91ff6de05dbfce097dea7b516dbabd8e634 (patch) | |
tree | b0a28d0a8afe47f023b16e2424767b9329177b9e /src/gui/setup_players.cpp | |
parent | 7455b856a59be26725f9bd1285f256dbddea5335 (diff) | |
download | mv-c103e91ff6de05dbfce097dea7b516dbabd8e634.tar.gz mv-c103e91ff6de05dbfce097dea7b516dbabd8e634.tar.bz2 mv-c103e91ff6de05dbfce097dea7b516dbabd8e634.tar.xz mv-c103e91ff6de05dbfce097dea7b516dbabd8e634.zip |
Rename setup_players to setup_relations.
Diffstat (limited to 'src/gui/setup_players.cpp')
-rw-r--r-- | src/gui/setup_players.cpp | 581 |
1 files changed, 0 insertions, 581 deletions
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp deleted file mode 100644 index 67ec053ea..000000000 --- a/src/gui/setup_players.cpp +++ /dev/null @@ -1,581 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2008-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/setup_players.h" - -#include "actorspritemanager.h" -#include "configuration.h" -#include "localplayer.h" -#include "log.h" - -#include "gui/editdialog.h" -#include "gui/okdialog.h" - -#include "gui/widgets/button.h" -#include "gui/widgets/checkbox.h" -#include "gui/widgets/dropdown.h" -#include "gui/widgets/label.h" -#include "gui/widgets/layouthelper.h" -#include "gui/widgets/scrollarea.h" -#include "gui/widgets/table.h" -#include "gui/widgets/textfield.h" - -#include "utils/dtor.h" -#include "utils/gettext.h" - -#include <string> -#include <vector> - -#define COLUMNS_NR 2 // name plus listbox -#define NAME_COLUMN 0 -#define RELATION_CHOICE_COLUMN 1 - -#define ROW_HEIGHT 12 -// The following column widths really shouldn't be hardcoded but should scale with the size of the widget... except -// that, right now, the widget doesn't exactly scale either. -#define NAME_COLUMN_WIDTH 230 -#define RELATION_CHOICE_COLUMN_WIDTH 80 - -#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column) - -#include "debug.h" - -static const char *table_titles[COLUMNS_NR] = -{ - N_("Name"), - N_("Relation") -}; - -static const char *RELATION_NAMES[PlayerRelation::RELATIONS_NR] = -{ - N_("Neutral"), - N_("Friend"), - N_("Disregarded"), - N_("Ignored"), - N_("Erased") -}; - -class PlayerRelationListModel : public gcn::ListModel -{ -public: - virtual ~PlayerRelationListModel() { } - - virtual int getNumberOfElements() - { - return PlayerRelation::RELATIONS_NR; - } - - virtual std::string getElementAt(int i) - { - if (i >= getNumberOfElements() || i < 0) - return ""; - return gettext(RELATION_NAMES[i]); - } -}; - -class PlayerTableModel : public TableModel -{ -public: - PlayerTableModel() : - mPlayers(NULL), - mListModel(new PlayerRelationListModel) - { - playerRelationsUpdated(); - } - - virtual ~PlayerTableModel() - { - freeWidgets(); - delete mListModel; - mListModel = 0; - delete mPlayers; - mPlayers = 0; - } - - virtual int getRows() const - { - if (mPlayers) - return static_cast<int>(mPlayers->size()); - else - return 0; - } - - virtual int getColumns() const - { - return COLUMNS_NR; - } - - virtual int getRowHeight() const - { - return ROW_HEIGHT; - } - - virtual int getColumnWidth(int index) const - { - if (index == NAME_COLUMN) - return NAME_COLUMN_WIDTH; - else - return RELATION_CHOICE_COLUMN_WIDTH; - } - - virtual void playerRelationsUpdated() - { - signalBeforeUpdate(); - - freeWidgets(); - std::vector<std::string> *player_names = player_relations.getPlayers(); - - if (!player_names) - return; - - delete mPlayers; - mPlayers = player_names; - - // set up widgets - for (unsigned int r = 0; r < player_names->size(); ++r) - { - std::string name = (*player_names)[r]; - gcn::Widget *widget = new Label(name); - mWidgets.push_back(widget); - - gcn::DropDown *choicebox = new DropDown(mListModel); - choicebox->setSelected(player_relations.getRelation(name)); - mWidgets.push_back(choicebox); - } - - signalAfterUpdate(); - } - - virtual void updateModelInRow(int row) - { - gcn::DropDown *choicebox = static_cast<gcn::DropDown *>( - getElementAt(row, RELATION_CHOICE_COLUMN)); - player_relations.setRelation(getPlayerAt(row), - static_cast<PlayerRelation::Relation>( - choicebox->getSelected())); - } - - - virtual gcn::Widget *getElementAt(int row, int column) const - { - return mWidgets[WIDGET_AT(row, column)]; - } - - virtual void freeWidgets() - { - delete mPlayers; - mPlayers = 0; - - delete_all(mWidgets); - mWidgets.clear(); - } - - std::string getPlayerAt(int index) const - { - return (*mPlayers)[index]; - } - -protected: - std::vector<std::string> *mPlayers; - std::vector<gcn::Widget *> mWidgets; - PlayerRelationListModel *mListModel; -}; - -/** - * Class for choosing one of the various `what to do when ignoring a player' options - */ -class IgnoreChoicesListModel : public gcn::ListModel -{ -public: - virtual ~IgnoreChoicesListModel() { } - - virtual int getNumberOfElements() - { - return static_cast<int>(player_relations.getPlayerIgnoreStrategies() - ->size()); - } - - virtual std::string getElementAt(int i) - { - if (i >= getNumberOfElements() || i < 0) - return _("???"); - - return (*player_relations.getPlayerIgnoreStrategies()) - [i]->mDescription; - } -}; - -#define ACTION_DELETE "delete" -#define ACTION_OLD "old" -#define ACTION_TABLE "table" -#define ACTION_STRATEGY "strategy" -#define ACTION_WHISPER_TAB "whisper tab" -#define ACTION_SHOW_GENDER "show gender" -#define ACTION_SHOW_LEVEL "show level" -#define ACTION_TARGET_DEAD "target dead" -#define ACTION_SHOW_OWN_NAME "show own name" -#define ACTION_SECURE_TRADES "secure trades" -#define ACTION_UNSECURE "unsecure" -#define ACTION_EDIT_UNSECURE "edit unsecure" -#define ACTION_EDIT_UNSECURE_OK "edit unsecure ok" - -Setup_Players::Setup_Players(): - mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)), - mPlayerTableModel(new PlayerTableModel), - mPlayerTable(new GuiTable(mPlayerTableModel)), - mPlayerTitleTable(new GuiTable(mPlayerTableTitleModel)), - mPlayerScrollArea(new ScrollArea(mPlayerTable)), - mDefaultTrading(new CheckBox(_("Allow trading"), - player_relations.getDefault() & PlayerRelation::TRADE)), - mDefaultWhisper(new CheckBox(_("Allow whispers"), - player_relations.getDefault() & PlayerRelation::WHISPER)), - mDeleteButton(new Button(_("Delete"), ACTION_DELETE, this)), - mOldButton(new Button(_("Old"), ACTION_OLD, this)), - mWhisperTab(config.getBoolValue("whispertab")), - mWhisperTabCheckBox(new CheckBox(_("Put all whispers in tabs"), - mWhisperTab)), - mShowGender(config.getBoolValue("showgender")), - mShowGenderCheckBox(new CheckBox(_("Show gender"), mShowGender)), - mShowLevel(config.getBoolValue("showlevel")), - mShowOwnName(config.getBoolValue("showownname")), - mTargetDead(config.getBoolValue("targetDeadPlayers")), - mSecureTrades(config.getBoolValue("securetrades")), - mUnsecureChars(config.getStringValue("unsecureChars")), - mVisibleNamesEnabled(config.getBoolValue("visiblenames")), - mShowPlayersStatus(config.getBoolValue("showPlayersStatus")), - mEditDialog(0) -{ - setName(_("Players")); - - mPlayerTable->setOpaque(false); - - mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH); - mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN, - RELATION_CHOICE_COLUMN_WIDTH); - mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf)); - - mIgnoreActionChoicesModel = new IgnoreChoicesListModel; - mIgnoreActionChoicesBox = new DropDown(mIgnoreActionChoicesModel); - - for (int i = 0; i < COLUMNS_NR; i++) - { - mPlayerTableTitleModel->set(0, i, - new Label(gettext(table_titles[i]))); - } - - mPlayerTitleTable->setLinewiseSelection(true); - - mPlayerScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - mPlayerTable->setActionEventId(ACTION_TABLE); - mPlayerTable->setLinewiseSelection(true); - mPlayerTable->addActionListener(this); - - gcn::Label *ignore_action_label = new Label(_("When ignoring:")); - - mIgnoreActionChoicesBox->setActionEventId(ACTION_STRATEGY); - mIgnoreActionChoicesBox->addActionListener(this); - - int ignore_strategy_index = 0; // safe default - - if (player_relations.getPlayerIgnoreStrategy()) - { - ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex( - player_relations.getPlayerIgnoreStrategy()->mShortName); - if (ignore_strategy_index < 0) - ignore_strategy_index = 0; - } - mIgnoreActionChoicesBox->setSelected(ignore_strategy_index); - mIgnoreActionChoicesBox->adjustHeight(); - - mWhisperTabCheckBox->setActionEventId(ACTION_WHISPER_TAB); - mWhisperTabCheckBox->addActionListener(this); - - mShowGenderCheckBox->setActionEventId(ACTION_SHOW_GENDER); - mShowGenderCheckBox->addActionListener(this); - - mShowLevelCheckBox = new CheckBox(_("Show level"), mShowLevel); - mShowLevelCheckBox->setActionEventId(ACTION_SHOW_LEVEL); - mShowLevelCheckBox->addActionListener(this); - - mShowOwnNameCheckBox = new CheckBox(_("Show own name"), mShowOwnName); - mShowOwnNameCheckBox->setActionEventId(ACTION_SHOW_OWN_NAME); - mShowOwnNameCheckBox->addActionListener(this); - - mTargetDeadCheckBox = new CheckBox(_("Target dead players"), mTargetDead); - mTargetDeadCheckBox->setActionEventId(ACTION_TARGET_DEAD); - mTargetDeadCheckBox->addActionListener(this); - - mSecureTradesCheckBox = new CheckBox(_("Secure trades"), mSecureTrades); - mSecureTradesCheckBox->setActionEventId(ACTION_SECURE_TRADES); - mSecureTradesCheckBox->addActionListener(this); - - mUnsecureCharsLabel = new Label(_("Unsecure chars in names")); - mUnsecureCharsField = new TextField(mUnsecureChars, - true, this, ACTION_UNSECURE); - mUnsecureCharsButton = new Button(_("Edit"), ACTION_EDIT_UNSECURE, this); - - mVisibleNamesCheckBox = new CheckBox(_("Visible names"), - mVisibleNamesEnabled); - mVisibleNamesCheckBox->setActionEventId("visiblenames"); - mVisibleNamesCheckBox->addActionListener(this); - - mShowPlayersStatusCheckBox = new CheckBox(_("Show statuses"), - mShowPlayersStatus); - mShowPlayersStatusCheckBox->setActionEventId("showPlayersStatus"); - mShowPlayersStatusCheckBox->addActionListener(this); - - reset(); - - // Do the layout - LayoutHelper h(this); - ContainerPlacer place = h.getPlacer(0, 0); - - place(0, 0, mPlayerTitleTable, 6); - place(0, 1, mPlayerScrollArea, 6, 4).setPadding(2); - place(0, 5, mDeleteButton); - place(0, 6, mShowGenderCheckBox, 3).setPadding(2); - place(0, 7, mShowLevelCheckBox, 3).setPadding(2); - place(0, 8, mShowOwnNameCheckBox, 3).setPadding(2); - place(1, 5, mOldButton, 1); - place(3, 5, ignore_action_label, 1); - place(4, 5, mIgnoreActionChoicesBox, 2).setPadding(2); - place(3, 6, mDefaultTrading, 3); - place(3, 7, mDefaultWhisper, 3); - place(3, 8, mSecureTradesCheckBox, 3); - place(3, 9, mUnsecureCharsLabel, 3); - place(3, 10, mUnsecureCharsField, 2); - place(3, 11, mShowPlayersStatusCheckBox, 2); - place(5, 10, mUnsecureCharsButton, 1); - place(0, 9, mWhisperTabCheckBox, 3).setPadding(4); - place(0, 10, mTargetDeadCheckBox, 3).setPadding(4); - place(0, 11, mVisibleNamesCheckBox, 3).setPadding(4); - - player_relations.addListener(this); - - setDimension(gcn::Rectangle(0, 0, 500, 350)); -} - -Setup_Players::~Setup_Players() -{ - player_relations.removeListener(this); - delete mIgnoreActionChoicesModel; - mIgnoreActionChoicesModel = 0; -} - - -void Setup_Players::reset() -{ - // We now have to search through the list of ignore choices to find the - // current selection. We could use an index into the table of config - // options in player_relations instead of strategies to sidestep this. - int selection = 0; - for (unsigned int i = 0; - i < player_relations.getPlayerIgnoreStrategies()->size(); - ++i) - if ((*player_relations.getPlayerIgnoreStrategies())[i] == - player_relations.getPlayerIgnoreStrategy()) - { - - selection = i; - break; - } - - mIgnoreActionChoicesBox->setSelected(selection); -} - -void Setup_Players::apply() -{ - player_relations.store(); - - unsigned int old_default_relations = player_relations.getDefault() & - ~(PlayerRelation::TRADE | - PlayerRelation::WHISPER); - player_relations.setDefault(old_default_relations - | (mDefaultTrading->isSelected() ? - PlayerRelation::TRADE : 0) - | (mDefaultWhisper->isSelected() ? - PlayerRelation::WHISPER : 0)); - config.setValue("whispertab", mWhisperTab); - config.setValue("showlevel", mShowLevel); - config.setValue("showownname", mShowOwnName); - config.setValue("targetDeadPlayers", mTargetDead); - config.setValue("showgender", mShowGender); - config.setValue("securetrades", mSecureTrades); - config.setValue("unsecureChars", mUnsecureCharsField->getText()); - config.setValue("visiblenames", mVisibleNamesEnabled); - config.setValue("showPlayersStatus", mShowPlayersStatus); - - if (actorSpriteManager) - actorSpriteManager->updatePlayerNames(); - - if (player_node) - player_node->setCheckNameSetting(true); -} - -void Setup_Players::cancel() -{ - mWhisperTab = config.getBoolValue("whispertab"); - mWhisperTabCheckBox->setSelected(mWhisperTab); - mShowGender = config.getBoolValue("showgender"); - mShowGenderCheckBox->setSelected(mShowGender); - mShowLevel = config.getBoolValue("showlevel"); - mShowLevelCheckBox->setSelected(mShowLevel); - mShowOwnName = config.getBoolValue("showownname"); - mShowOwnNameCheckBox->setSelected(mShowOwnName); - mTargetDead = config.getBoolValue("targetDeadPlayers"); - mTargetDeadCheckBox->setSelected(mTargetDead); - mSecureTrades = config.getBoolValue("securetrades"); - mSecureTradesCheckBox->setSelected(mSecureTrades); - mUnsecureChars = config.getStringValue("unsecureChars"); - mUnsecureCharsField->setText(mUnsecureChars); - mVisibleNamesEnabled = config.getBoolValue("visiblenames"); - mVisibleNamesCheckBox->setSelected(mVisibleNamesEnabled); - mShowPlayersStatus = config.getBoolValue("showPlayersStatus"); - mShowPlayersStatusCheckBox->setSelected(mShowPlayersStatus); -} - -void Setup_Players::action(const gcn::ActionEvent &event) -{ - if (event.getId() == ACTION_TABLE) - { - // temporarily eliminate ourselves: we are fully aware of this change, - // so there is no need for asynchronous updates. (In fact, thouse - // might destroy the widet that triggered them, which would be rather - // embarrassing.) - player_relations.removeListener(this); - - int row = mPlayerTable->getSelectedRow(); - if (row >= 0) - mPlayerTableModel->updateModelInRow(row); - - player_relations.addListener(this); - - } - else if (event.getId() == ACTION_DELETE) - { - int player_index = mPlayerTable->getSelectedRow(); - - if (player_index < 0) - return; - - std::string name = mPlayerTableModel->getPlayerAt(player_index); - - player_relations.removePlayer(name); - } - else if (event.getId() == ACTION_OLD) - { - player_relations.load(true); - updateAll(); - } - else if (event.getId() == ACTION_STRATEGY) - { - PlayerIgnoreStrategy *s = - (*player_relations.getPlayerIgnoreStrategies())[ - mIgnoreActionChoicesBox->getSelected()]; - - player_relations.setPlayerIgnoreStrategy(s); - } - else if (event.getId() == ACTION_WHISPER_TAB) - { - mWhisperTab = mWhisperTabCheckBox->isSelected(); - } - else if (event.getId() == ACTION_SHOW_GENDER) - { - mShowGender = mShowGenderCheckBox->isSelected(); - } - else if (event.getId() == ACTION_SHOW_LEVEL) - { - mShowLevel = mShowLevelCheckBox->isSelected(); - } - else if (event.getId() == ACTION_SHOW_OWN_NAME) - { - mShowOwnName = mShowOwnNameCheckBox->isSelected(); - } - else if (event.getId() == ACTION_TARGET_DEAD) - { - mTargetDead = mTargetDeadCheckBox->isSelected(); - } - else if (event.getId() == ACTION_SECURE_TRADES) - { - mSecureTrades = mSecureTradesCheckBox->isSelected(); - } - else if (event.getId() == ACTION_EDIT_UNSECURE) - { - mEditDialog = new EditDialog(_("Unsecure chars in names"), - mUnsecureCharsField->getText(), ACTION_EDIT_UNSECURE_OK); - mEditDialog->addActionListener(this); - } - else if (event.getId() == ACTION_EDIT_UNSECURE_OK) - { - mUnsecureCharsField->setText(mEditDialog->getMsg()); - } - else if (event.getId() == ACTION_UNSECURE) - { - mUnsecureChars = mUnsecureCharsField->getText(); - } - else if (event.getId() == "visiblenames") - { - mVisibleNamesEnabled = mVisibleNamesCheckBox->isSelected(); - } - else if (event.getId() == "showPlayersStatus") - { - mShowPlayersStatus = mShowPlayersStatusCheckBox->isSelected(); - } -} - -void Setup_Players::updatedPlayer(const std::string &name A_UNUSED) -{ - mPlayerTableModel->playerRelationsUpdated(); - mDefaultTrading->setSelected( - player_relations.getDefault() & PlayerRelation::TRADE); - mDefaultWhisper->setSelected( - player_relations.getDefault() & PlayerRelation::WHISPER); - if (player_node) - player_node->updateName(); -} - -void Setup_Players::updateAll() -{ - PlayerTableModel *model = new PlayerTableModel(); - mPlayerTable->setModel(model); - delete mPlayerTableModel; - mPlayerTableModel = model; - int ignore_strategy_index = 0; // safe default - - if (player_relations.getPlayerIgnoreStrategy()) - { - ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex( - player_relations.getPlayerIgnoreStrategy()->mShortName); - if (ignore_strategy_index < 0) - ignore_strategy_index = 0; - } - mIgnoreActionChoicesBox->setSelected(ignore_strategy_index); - mIgnoreActionChoicesBox->adjustHeight(); - reset(); -} -void Setup_Players::externalUpdated() -{ - mDefaultTrading->setSelected( - player_relations.getDefault() & PlayerRelation::TRADE); - mDefaultWhisper->setSelected( - player_relations.getDefault() & PlayerRelation::WHISPER); -}
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