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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/setup_keyboard.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/gui/setup_keyboard.h')
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diff --git a/src/gui/setup_keyboard.h b/src/gui/setup_keyboard.h
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+/*
+ * Custom keyboard shortcuts configuration
+ * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_SETUP_KEYBOARD_H
+#define GUI_SETUP_KEYBOARD_H
+
+#include "guichanfwd.h"
+
+#include "gui/widgets/setuptab.h"
+
+#include <guichan/actionlistener.hpp>
+
+#include <string>
+
+class Setup_Keyboard : public SetupTab, public gcn::ActionListener
+{
+ public:
+ /**
+ * Constructor
+ */
+ Setup_Keyboard();
+
+ /**
+ * Destructor
+ */
+ ~Setup_Keyboard();
+
+ void apply();
+ void cancel();
+
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * Get an update on the assigned key.
+ */
+ void refreshAssignedKey(int index);
+
+ /**
+ * The callback function when a new key has been pressed.
+ */
+ void newKeyCallback(int index);
+
+ /**
+ * Shorthand method to update all the keys.
+ */
+ void refreshKeys();
+
+ /**
+ * If a key function is unresolved, then this reverts it.
+ */
+ void keyUnresolved();
+
+ private:
+ class KeyListModel *mKeyListModel;
+ gcn::ListBox *mKeyList;
+
+ gcn::Button *mAssignKeyButton;
+ gcn::Button *mUnassignKeyButton;
+ gcn::Button *mMakeDefaultButton;
+
+ bool mKeySetting; /**< flag to check if key being set. */
+};
+
+#endif