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authorAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
commit25d77892d72d455f8a89372687db45aefbc61cec (patch)
treede03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/selldialog.cpp
parent05c22dd1a69fe90da67188c74a6995ee3747e937 (diff)
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move windows classes to windows directory.
Diffstat (limited to 'src/gui/selldialog.cpp')
-rw-r--r--src/gui/selldialog.cpp389
1 files changed, 0 insertions, 389 deletions
diff --git a/src/gui/selldialog.cpp b/src/gui/selldialog.cpp
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/selldialog.h"
-
-#include "shopitem.h"
-#include "units.h"
-
-#include "being/playerinfo.h"
-
-#include "gui/confirmdialog.h"
-#include "gui/tradewindow.h"
-
-#include "gui/widgets/button.h"
-#include "gui/widgets/label.h"
-#include "gui/widgets/layout.h"
-#include "gui/widgets/scrollarea.h"
-#include "gui/widgets/shopitems.h"
-#include "gui/widgets/shoplistbox.h"
-#include "gui/widgets/slider.h"
-
-#include "net/buysellhandler.h"
-#include "net/net.h"
-#include "net/npchandler.h"
-
-#include "resources/iteminfo.h"
-
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-SellDialog::DialogList SellDialog::instances;
-
-SellDialog::SellDialog(const int npcId) :
- // TRANSLATORS: sell dialog name
- Window(_("Sell"), false, nullptr, "sell.xml"),
- gcn::ActionListener(),
- gcn::SelectionListener(),
- mNpcId(npcId), mMaxItems(0), mAmountItems(0), mNick("")
-{
- init();
-}
-
-SellDialog::SellDialog(std::string nick):
- // TRANSLATORS: sell dialog name
- Window(_("Sell"), false, nullptr, "sell.xml"),
- gcn::ActionListener(),
- gcn::SelectionListener(),
- mNpcId(-1), mMaxItems(0), mAmountItems(0), mNick(nick)
-{
- init();
-}
-
-void SellDialog::init()
-{
- setWindowName("Sell");
- setResizable(true);
- setCloseButton(true);
- setStickyButtonLock(true);
- setMinWidth(260);
- setMinHeight(220);
- setDefaultSize(260, 230, ImageRect::CENTER);
-
- // Create a ShopItems instance, that is aware of duplicate entries.
- mShopItems = new ShopItems(true);
-
- mShopItemList = new ShopListBox(this, mShopItems, mShopItems);
- mShopItemList->setProtectItems(true);
- mScrollArea = new ScrollArea(mShopItemList,
- getOptionBool("showbackground"), "sell_background.xml");
- mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
-
- mSlider = new Slider(1.0);
-
- mQuantityLabel = new Label(this, strprintf(
- "%d / %d", mAmountItems, mMaxItems));
- mQuantityLabel->setAlignment(gcn::Graphics::CENTER);
- // TRANSLATORS: sell dialog label
- mMoneyLabel = new Label(this, strprintf(_("Price: %s / Total: %s"),
- "", ""));
-
- // TRANSLATORS: sell dialog button
- mIncreaseButton = new Button(this, _("+"), "inc", this);
- // TRANSLATORS: sell dialog button
- mDecreaseButton = new Button(this, _("-"), "dec", this);
- // TRANSLATORS: sell dialog button
- mSellButton = new Button(this, _("Sell"), "presell", this);
- // TRANSLATORS: sell dialog button
- mQuitButton = new Button(this, _("Quit"), "quit", this);
- // TRANSLATORS: sell dialog button
- mAddMaxButton = new Button(this, _("Max"), "max", this);
-
- mDecreaseButton->adjustSize();
- mDecreaseButton->setWidth(mIncreaseButton->getWidth());
-
- mIncreaseButton->setEnabled(false);
- mDecreaseButton->setEnabled(false);
- mSellButton->setEnabled(false);
- mSlider->setEnabled(false);
-
- mShopItemList->setDistributeMousePressed(false);
- mShopItemList->setPriceCheck(false);
- mShopItemList->addSelectionListener(this);
- mShopItemList->setActionEventId("sell");
- mShopItemList->addActionListener(this);
-
- mSlider->setActionEventId("slider");
- mSlider->addActionListener(this);
-
- ContainerPlacer placer;
- placer = getPlacer(0, 0);
-
- placer(0, 0, mScrollArea, 8, 5).setPadding(3);
- placer(0, 5, mDecreaseButton);
- placer(1, 5, mSlider, 3);
- placer(4, 5, mIncreaseButton);
- placer(5, 5, mQuantityLabel, 2);
- placer(7, 5, mAddMaxButton);
- placer(0, 6, mMoneyLabel, 8);
- placer(6, 7, mSellButton);
- placer(7, 7, mQuitButton);
-
- Layout &layout = getLayout();
- layout.setRowHeight(0, Layout::AUTO_SET);
-
- center();
- loadWindowState();
-
- instances.push_back(this);
- setVisible(true);
- enableVisibleSound(true);
-}
-
-SellDialog::~SellDialog()
-{
- delete mShopItems;
- mShopItems = nullptr;
- instances.remove(this);
-}
-
-void SellDialog::reset()
-{
- mShopItems->clear();
- mSlider->setValue(0);
- mShopItemList->setSelected(-1);
- updateButtonsAndLabels();
-}
-
-void SellDialog::addItem(const Item *const item, const int price)
-{
- if (!item)
- return;
-
- mShopItems->addItem2(item->getInvIndex(), item->getId(),
- item->getColor(), item->getQuantity(), price);
-
- mShopItemList->adjustSize();
-}
-
-void SellDialog::addItem(const int id, const unsigned char color,
- const int amount, const int price)
-{
- mShopItems->addItem(id, color, amount, price);
- mShopItemList->adjustSize();
-}
-
-
-void SellDialog::action(const gcn::ActionEvent &event)
-{
- const std::string &eventId = event.getId();
-
- if (eventId == "quit")
- {
- close();
- return;
- }
-
- const int selectedItem = mShopItemList->getSelected();
-
- // The following actions require a valid item selection
- if (selectedItem == -1
- || selectedItem >= mShopItems->getNumberOfElements())
- {
- return;
- }
-
- if (eventId == "slider")
- {
- mAmountItems = static_cast<int>(mSlider->getValue());
- updateButtonsAndLabels();
- }
- else if (eventId == "inc" && mAmountItems < mMaxItems)
- {
- mAmountItems++;
- mSlider->setValue(mAmountItems);
- updateButtonsAndLabels();
- }
- else if (eventId == "dec" && mAmountItems > 1)
- {
- mAmountItems--;
- mSlider->setValue(mAmountItems);
- updateButtonsAndLabels();
- }
- else if (eventId == "max")
- {
- mAmountItems = mMaxItems;
- mSlider->setValue(mAmountItems);
- updateButtonsAndLabels();
- }
- else if ((eventId == "presell" || eventId == "sell" || eventId == "yes")
- && mAmountItems > 0 && mAmountItems <= mMaxItems)
- {
- if (mNpcId != -1)
- {
- ShopItem *const item = mShopItems->at(selectedItem);
- if (PlayerInfo::isItemProtected(item->getId()))
- return;
- if (eventId == "presell")
- {
- const ItemInfo &info = ItemDB::get(item->getId());
- if (info.isProtected())
- {
- ConfirmDialog *const dialog = new ConfirmDialog(
- // TRANSLATORS: sell confirmation header
- _("sell item"),
- // TRANSLATORS: sell confirmation message
- strprintf(_("Do you really want to sell %s?"),
- info.getName().c_str()), SOUND_REQUEST, false, true);
- dialog->addActionListener(this);
- return;
- }
- }
- // Attempt sell
- mPlayerMoney +=
- mAmountItems * mShopItems->at(selectedItem)->getPrice();
- mMaxItems -= mAmountItems;
- while (mAmountItems > 0)
- {
-#ifdef MANASERV_SUPPORT
- // This order is important, item->getCurrentInvIndex() would
- // return the inventory index of the next Duplicate otherwise.
- int itemIndex = item->getCurrentInvIndex();
- const int sellCount = item->sellCurrentDuplicate(mAmountItems);
- // For Manaserv, the Item id is to be given as index.
- if ((Net::getNetworkType() == ServerInfo::MANASERV))
- itemIndex = item->getId();
-#else
- // This order is important, item->getCurrentInvIndex() would
- // return the inventory index of the next Duplicate otherwise.
- const int itemIndex = item->getCurrentInvIndex();
- const int sellCount = item->sellCurrentDuplicate(mAmountItems);
-#endif
- Net::getNpcHandler()->sellItem(mNpcId, itemIndex, sellCount);
- mAmountItems -= sellCount;
- }
-
- mPlayerMoney +=
- mAmountItems * mShopItems->at(selectedItem)->getPrice();
- mAmountItems = 1;
- mSlider->setValue(0);
-
- if (mMaxItems)
- {
- updateButtonsAndLabels();
- }
- else
- {
- // All were sold
- mShopItemList->setSelected(-1);
- delete mShopItems->at(selectedItem);
- mShopItems->erase(selectedItem);
-
- gcn::Rectangle scroll;
- scroll.y = mShopItemList->getRowHeight() * (selectedItem + 1);
- scroll.height = mShopItemList->getRowHeight();
- mShopItemList->showPart(scroll);
- }
- }
- else
- {
- ShopItem *const item = mShopItems->at(selectedItem);
- Net::getBuySellHandler()->sendSellRequest(mNick,
- item, mAmountItems);
-
- if (tradeWindow)
- tradeWindow->addAutoItem(mNick, item, mAmountItems);
- }
- }
-}
-
-void SellDialog::valueChanged(const gcn::SelectionEvent &event A_UNUSED)
-{
- // Reset amount of items and update labels
- mAmountItems = 1;
- mSlider->setValue(0);
-
- updateButtonsAndLabels();
- mSlider->setScale(1, mMaxItems);
-}
-
-void SellDialog::setMoney(const int amount)
-{
- mPlayerMoney = amount;
- mShopItemList->setPlayersMoney(amount);
-}
-
-void SellDialog::updateButtonsAndLabels()
-{
- const int selectedItem = mShopItemList->getSelected();
- int income = 0;
- ShopItem *item = nullptr;
-
- if (selectedItem > -1 && mShopItems->at(selectedItem))
- {
- item = mShopItems->at(selectedItem);
- if (item)
- {
- mMaxItems = item->getQuantity();
- if (mAmountItems > mMaxItems)
- mAmountItems = mMaxItems;
- income = mAmountItems * mShopItems->at(selectedItem)->getPrice();
- }
- else
- {
- mMaxItems = 0;
- mAmountItems = 0;
- }
- }
- else
- {
- mMaxItems = 0;
- mAmountItems = 0;
- }
-
- // Update Buttons and slider
- mSellButton->setEnabled(mAmountItems > 0);
- mDecreaseButton->setEnabled(mAmountItems > 1);
- mIncreaseButton->setEnabled(mAmountItems < mMaxItems);
- mSlider->setEnabled(mMaxItems > 1);
-
- // Update the quantity and money labels
- mQuantityLabel->setCaption(strprintf("%d / %d", mAmountItems, mMaxItems));
- // TRANSLATORS: sell dialog label
- mMoneyLabel->setCaption(strprintf(_("Price: %s / Total: %s"),
- Units::formatCurrency(income).c_str(),
- Units::formatCurrency(mPlayerMoney + income).c_str()));
- if (item)
- item->update();
-}
-
-void SellDialog::setVisible(bool visible)
-{
- Window::setVisible(visible);
-
- if (visible)
- {
- if (mShopItemList)
- mShopItemList->requestFocus();
- }
- else
- {
- scheduleDelete();
- }
-}
-
-void SellDialog::closeAll()
-{
- FOR_EACH (DialogList::const_iterator, it, instances)
- (*it)->close();
-}