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author | Andrei Karas <akaras@inbox.ru> | 2017-06-06 23:34:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 19:23:40 +0300 |
commit | 36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch) | |
tree | 190156cb88b13a38a6d13c69ee0742cc078065a1 /src/gui/sdlinput.cpp | |
parent | f1518dd8476c968a43fa57cfb06198e290a4f77a (diff) | |
download | mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.gz mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.bz2 mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.xz mv-36ba43d6ea38062b17f7e63ef659962bfc51c64d.zip |
Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/gui/sdlinput.cpp')
-rw-r--r-- | src/gui/sdlinput.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index ead88bf6a..a6a3b831c 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -270,7 +270,8 @@ void SDLInput::pushInput(const SDL_Event &event) * This occurs when the mouse leaves the window and the Gui-chan * application loses its mousefocus. */ - if ((event.active.state & SDL_APPMOUSEFOCUS) && !event.active.gain) + if ((event.active.state & SDL_APPMOUSEFOCUS) != 0 && + event.active.gain == 0u) { mMouseInWindow = false; @@ -284,8 +285,11 @@ void SDLInput::pushInput(const SDL_Event &event) } } - if ((event.active.state & SDL_APPMOUSEFOCUS) && event.active.gain) + if ((event.active.state & SDL_APPMOUSEFOCUS) != 0 && + event.active.gain != 0u) + { mMouseInWindow = true; + } break; #endif // USE_SDL2 @@ -344,7 +348,7 @@ void SDLInput::simulateMouseClick(const int x, const int y, void SDLInput::simulateMouseMove() { - if (!gui) + if (gui == nullptr) return; int x, y; |