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authorAndrei Karas <akaras@inbox.ru>2012-08-08 01:39:10 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-08 01:41:16 +0300
commit1319e54e6a7dab30ce2f95b0301964c53afe9e58 (patch)
tree2fa6ed8e3c5ba0f4255d9d89beb2a4941dcfea5d /src/gui/questswindow.h
parentd27fa21ab9363eb22f5077e085c54332da05899f (diff)
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Play sound on getting new quest and complete quest.
New items for paths.xml: newQuestSfx and completeQuestSfx.
Diffstat (limited to 'src/gui/questswindow.h')
-rw-r--r--src/gui/questswindow.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/questswindow.h b/src/gui/questswindow.h
index 5b7babb5d..0c4d5789e 100644
--- a/src/gui/questswindow.h
+++ b/src/gui/questswindow.h
@@ -59,7 +59,7 @@ class QuestsWindow : public Window, public gcn::ActionListener
void updateQuest(int var, int val);
- void rebuild();
+ void rebuild(bool playSound);
void showQuest(QuestItem *quest);