summaryrefslogtreecommitdiff
path: root/src/gui/popups
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2013-10-19 16:27:33 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-19 16:30:24 +0300
commit6c3974a46c659e558b2b5f249b7b000a5b39fe25 (patch)
tree6ba5ad594cc0691821f879efff413c562f7cc552 /src/gui/popups
parent4f77307d659c4048c20eacda1d5b13fcce8d60da (diff)
downloadmv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.gz
mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.bz2
mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.xz
mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.zip
Rename actorspritemanager into actormanager.
Diffstat (limited to 'src/gui/popups')
-rw-r--r--src/gui/popups/popupmenu.cpp166
1 files changed, 83 insertions, 83 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index 67310deef..4f6bb3372 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -22,7 +22,7 @@
#include "gui/popups/popupmenu.h"
-#include "actorspritemanager.h"
+#include "actormanager.h"
#include "commandhandler.h"
#include "configuration.h"
#include "dropshortcut.h"
@@ -129,7 +129,7 @@ void PopupMenu::postInit()
void PopupMenu::showPopup(const int x, const int y, const Being *const being)
{
- if (!being || !player_node || !actorSpriteManager)
+ if (!being || !player_node || !actorManager)
return;
mBeingId = being->getId();
@@ -260,9 +260,9 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
if (config.getBoolValue("enableAttackFilter"))
{
mBrowserBox->addRow("##3---");
- if (actorSpriteManager->isInAttackList(name)
- || actorSpriteManager->isInIgnoreAttackList(name)
- || actorSpriteManager->isInPriorityAttackList(name))
+ if (actorManager->isInAttackList(name)
+ || actorManager->isInIgnoreAttackList(name)
+ || actorManager->isInPriorityAttackList(name))
{
mBrowserBox->addRow("remove attack",
// TRANSLATORS: remove monster from attack list
@@ -460,9 +460,9 @@ void PopupMenu::showPopup(const int x, const int y,
if (config.getBoolValue("enablePickupFilter"))
{
- if (actorSpriteManager->isInPickupList(name)
- || (actorSpriteManager->isInPickupList("")
- && !actorSpriteManager->isInIgnorePickupList(name)))
+ if (actorManager->isInPickupList(name)
+ || (actorManager->isInPickupList("")
+ && !actorManager->isInIgnorePickupList(name)))
{
// TRANSLATORS: popup menu item
// TRANSLATORS: pickup item from ground
@@ -602,7 +602,7 @@ void PopupMenu::showSpellPopup(const int x, const int y,
void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
{
- if (!tab || !actorSpriteManager || !player_node)
+ if (!tab || !actorManager || !player_node)
return;
mTab = tab;
@@ -677,7 +677,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
const WhisperTab *const wTab = static_cast<WhisperTab*>(tab);
std::string name = wTab->getNick();
- const Being* const being = actorSpriteManager->findBeingByName(
+ const Being* const being = actorManager->findBeingByName(
name, Being::PLAYER);
if (being)
@@ -843,8 +843,8 @@ void PopupMenu::handleLink(const std::string &link,
gcn::MouseEvent *event A_UNUSED)
{
Being *being = nullptr;
- if (actorSpriteManager)
- being = actorSpriteManager->findBeing(mBeingId);
+ if (actorManager)
+ being = actorManager->findBeing(mBeingId);
// Talk To action
if (link == "talk" && being && being->canTalk())
@@ -889,8 +889,8 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "heal" && being && being->getType() != Being::MONSTER)
{
- if (actorSpriteManager)
- actorSpriteManager->heal(being);
+ if (actorManager)
+ actorManager->heal(being);
}
else if (link == "unignore" && being &&
being->getType() == ActorSprite::PLAYER)
@@ -979,11 +979,11 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "nuke" && being)
{
- if (actorSpriteManager)
+ if (actorManager)
{
- actorSpriteManager->addBlock(static_cast<uint32_t>(
+ actorManager->addBlock(static_cast<uint32_t>(
being->getId()));
- actorSpriteManager->destroy(being);
+ actorManager->destroy(being);
}
}
// Follow Player action
@@ -1000,9 +1000,9 @@ void PopupMenu::handleLink(const std::string &link,
// Pick Up Floor Item action
else if ((link == "pickup") && mFloorItemId)
{
- if (player_node && actorSpriteManager)
+ if (player_node && actorManager)
{
- FloorItem *const item = actorSpriteManager->findItem(
+ FloorItem *const item = actorManager->findItem(
mFloorItemId);
if (item)
player_node->pickUp(item);
@@ -1044,9 +1044,9 @@ void PopupMenu::handleLink(const std::string &link,
chatWindow->addItemText(mItem->getInfo().getName());
}
}
- else if (mFloorItemId && actorSpriteManager)
+ else if (mFloorItemId && actorManager)
{
- const FloorItem *const item = actorSpriteManager->findItem(
+ const FloorItem *const item = actorManager->findItem(
mFloorItemId);
if (item)
@@ -1427,76 +1427,76 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "remove attack" && being)
{
- if (actorSpriteManager && being->getType() == Being::MONSTER)
+ if (actorManager && being->getType() == Being::MONSTER)
{
- actorSpriteManager->removeAttackMob(being->getName());
+ actorManager->removeAttackMob(being->getName());
if (socialWindow)
socialWindow->updateAttackFilter();
}
}
else if (link == "add attack" && being)
{
- if (actorSpriteManager && being->getType() == Being::MONSTER)
+ if (actorManager && being->getType() == Being::MONSTER)
{
- actorSpriteManager->addAttackMob(being->getName());
+ actorManager->addAttackMob(being->getName());
if (socialWindow)
socialWindow->updateAttackFilter();
}
}
else if (link == "add attack priority" && being)
{
- if (actorSpriteManager && being->getType() == Being::MONSTER)
+ if (actorManager && being->getType() == Being::MONSTER)
{
- actorSpriteManager->addPriorityAttackMob(being->getName());
+ actorManager->addPriorityAttackMob(being->getName());
if (socialWindow)
socialWindow->updateAttackFilter();
}
}
else if (link == "add attack ignore" && being)
{
- if (actorSpriteManager && being->getType() == Being::MONSTER)
+ if (actorManager && being->getType() == Being::MONSTER)
{
- actorSpriteManager->addIgnoreAttackMob(being->getName());
+ actorManager->addIgnoreAttackMob(being->getName());
if (socialWindow)
socialWindow->updateAttackFilter();
}
}
else if (link == "remove pickup" && !mNick.empty())
{
- if (actorSpriteManager)
+ if (actorManager)
{
- actorSpriteManager->removePickupItem(mNick);
+ actorManager->removePickupItem(mNick);
if (socialWindow)
socialWindow->updatePickupFilter();
}
}
else if (link == "add pickup" && !mNick.empty())
{
- if (actorSpriteManager)
+ if (actorManager)
{
- actorSpriteManager->addPickupItem(mNick);
+ actorManager->addPickupItem(mNick);
if (socialWindow)
socialWindow->updatePickupFilter();
}
}
else if (link == "add pickup ignore" && !mNick.empty())
{
- if (actorSpriteManager)
+ if (actorManager)
{
- actorSpriteManager->addIgnorePickupItem(mNick);
+ actorManager->addIgnorePickupItem(mNick);
if (socialWindow)
socialWindow->updatePickupFilter();
}
}
else if (link == "attack moveup")
{
- if (actorSpriteManager)
+ if (actorManager)
{
- const int idx = actorSpriteManager->getAttackMobIndex(mNick);
+ const int idx = actorManager->getAttackMobIndex(mNick);
if (idx > 0)
{
std::list<std::string> mobs
- = actorSpriteManager->getAttackMobs();
+ = actorManager->getAttackMobs();
std::list<std::string>::iterator it = mobs.begin();
std::list<std::string>::iterator it2 = mobs.begin();
while (it != mobs.end())
@@ -1505,8 +1505,8 @@ void PopupMenu::handleLink(const std::string &link,
{
-- it2;
mobs.splice(it2, mobs, it);
- actorSpriteManager->setAttackMobs(mobs);
- actorSpriteManager->rebuildAttackMobs();
+ actorManager->setAttackMobs(mobs);
+ actorManager->rebuildAttackMobs();
break;
}
++ it;
@@ -1520,14 +1520,14 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "priority moveup")
{
- if (actorSpriteManager)
+ if (actorManager)
{
- const int idx = actorSpriteManager->
+ const int idx = actorManager->
getPriorityAttackMobIndex(mNick);
if (idx > 0)
{
std::list<std::string> mobs
- = actorSpriteManager->getPriorityAttackMobs();
+ = actorManager->getPriorityAttackMobs();
std::list<std::string>::iterator it = mobs.begin();
std::list<std::string>::iterator it2 = mobs.begin();
while (it != mobs.end())
@@ -1536,8 +1536,8 @@ void PopupMenu::handleLink(const std::string &link,
{
-- it2;
mobs.splice(it2, mobs, it);
- actorSpriteManager->setPriorityAttackMobs(mobs);
- actorSpriteManager->rebuildPriorityAttackMobs();
+ actorManager->setPriorityAttackMobs(mobs);
+ actorManager->rebuildPriorityAttackMobs();
break;
}
++ it;
@@ -1551,14 +1551,14 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "attack movedown")
{
- if (actorSpriteManager)
+ if (actorManager)
{
- const int idx = actorSpriteManager->getAttackMobIndex(mNick);
- const int size = actorSpriteManager->getAttackMobsSize();
+ const int idx = actorManager->getAttackMobIndex(mNick);
+ const int size = actorManager->getAttackMobsSize();
if (idx + 1 < size)
{
std::list<std::string> mobs
- = actorSpriteManager->getAttackMobs();
+ = actorManager->getAttackMobs();
std::list<std::string>::iterator it = mobs.begin();
std::list<std::string>::iterator it2 = mobs.begin();
while (it != mobs.end())
@@ -1570,8 +1570,8 @@ void PopupMenu::handleLink(const std::string &link,
break;
mobs.splice(it, mobs, it2);
- actorSpriteManager->setAttackMobs(mobs);
- actorSpriteManager->rebuildAttackMobs();
+ actorManager->setAttackMobs(mobs);
+ actorManager->rebuildAttackMobs();
break;
}
++ it;
@@ -1587,13 +1587,13 @@ void PopupMenu::handleLink(const std::string &link,
{
if (player_node)
{
- const int idx = actorSpriteManager
+ const int idx = actorManager
->getPriorityAttackMobIndex(mNick);
- const int size = actorSpriteManager->getPriorityAttackMobsSize();
+ const int size = actorManager->getPriorityAttackMobsSize();
if (idx + 1 < size)
{
std::list<std::string> mobs
- = actorSpriteManager->getPriorityAttackMobs();
+ = actorManager->getPriorityAttackMobs();
std::list<std::string>::iterator it = mobs.begin();
std::list<std::string>::iterator it2 = mobs.begin();
while (it != mobs.end())
@@ -1605,8 +1605,8 @@ void PopupMenu::handleLink(const std::string &link,
break;
mobs.splice(it, mobs, it2);
- actorSpriteManager->setPriorityAttackMobs(mobs);
- actorSpriteManager->rebuildPriorityAttackMobs();
+ actorManager->setPriorityAttackMobs(mobs);
+ actorManager->rebuildPriorityAttackMobs();
break;
}
++ it;
@@ -1620,24 +1620,24 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "attack remove")
{
- if (actorSpriteManager)
+ if (actorManager)
{
if (mNick.empty())
{
- if (actorSpriteManager->isInAttackList(mNick))
+ if (actorManager->isInAttackList(mNick))
{
- actorSpriteManager->removeAttackMob(mNick);
- actorSpriteManager->addIgnoreAttackMob(mNick);
+ actorManager->removeAttackMob(mNick);
+ actorManager->addIgnoreAttackMob(mNick);
}
else
{
- actorSpriteManager->removeAttackMob(mNick);
- actorSpriteManager->addAttackMob(mNick);
+ actorManager->removeAttackMob(mNick);
+ actorManager->addAttackMob(mNick);
}
}
else
{
- actorSpriteManager->removeAttackMob(mNick);
+ actorManager->removeAttackMob(mNick);
}
if (socialWindow)
socialWindow->updateAttackFilter();
@@ -1645,24 +1645,24 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "pickup remove")
{
- if (actorSpriteManager)
+ if (actorManager)
{
if (mNick.empty())
{
- if (actorSpriteManager->isInPickupList(mNick))
+ if (actorManager->isInPickupList(mNick))
{
- actorSpriteManager->removePickupItem(mNick);
- actorSpriteManager->addIgnorePickupItem(mNick);
+ actorManager->removePickupItem(mNick);
+ actorManager->addIgnorePickupItem(mNick);
}
else
{
- actorSpriteManager->removePickupItem(mNick);
- actorSpriteManager->addPickupItem(mNick);
+ actorManager->removePickupItem(mNick);
+ actorManager->addPickupItem(mNick);
}
}
else
{
- actorSpriteManager->removePickupItem(mNick);
+ actorManager->removePickupItem(mNick);
}
if (socialWindow)
socialWindow->updatePickupFilter();
@@ -1762,10 +1762,10 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (!link.compare(0, 7, "player_"))
{
- if (actorSpriteManager)
+ if (actorManager)
{
mBeingId = atoi(link.substr(7).c_str());
- being = actorSpriteManager->findBeing(mBeingId);
+ being = actorManager->findBeing(mBeingId);
if (being)
{
showPopup(getX(), getY(), being);
@@ -1775,12 +1775,12 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (!link.compare(0, 10, "flooritem_"))
{
- if (actorSpriteManager)
+ if (actorManager)
{
const int id = atoi(link.substr(10).c_str());
if (id)
{
- const FloorItem *const item = actorSpriteManager->findItem(id);
+ const FloorItem *const item = actorManager->findItem(id);
if (item)
{
mFloorItemId = item->getId();
@@ -2198,7 +2198,7 @@ void PopupMenu::showPopup(const int x, const int y, const ProgressBar *const b)
void PopupMenu::showAttackMonsterPopup(const int x, const int y,
const std::string &name, const int type)
{
- if (!player_node || !actorSpriteManager)
+ if (!player_node || !actorManager)
return;
mNick = name;
@@ -2221,8 +2221,8 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y,
{
case MapItem::ATTACK:
{
- const int idx = actorSpriteManager->getAttackMobIndex(name);
- const int size = actorSpriteManager->getAttackMobsSize();
+ const int idx = actorManager->getAttackMobIndex(name);
+ const int size = actorManager->getAttackMobsSize();
if (idx > 0)
{
// TRANSLATORS: popup menu item
@@ -2239,9 +2239,9 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y,
}
case MapItem::PRIORITY:
{
- const int idx = actorSpriteManager->
+ const int idx = actorManager->
getPriorityAttackMobIndex(name);
- const int size = actorSpriteManager->getPriorityAttackMobsSize();
+ const int size = actorManager->getPriorityAttackMobsSize();
if (idx > 0)
{
// TRANSLATORS: popup menu item
@@ -2276,7 +2276,7 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y,
void PopupMenu::showPickupItemPopup(const int x, const int y,
const std::string &name)
{
- if (!player_node || !actorSpriteManager)
+ if (!player_node || !actorManager)
return;
mNick = name;
@@ -2661,8 +2661,8 @@ void PopupMenu::addPlayerMisc()
void PopupMenu::addPickupFilter(const std::string &name)
{
- if (actorSpriteManager->isInPickupList(name)
- || actorSpriteManager->isInIgnorePickupList(name))
+ if (actorManager->isInPickupList(name)
+ || actorManager->isInIgnorePickupList(name))
{
mBrowserBox->addRow("remove pickup",
// TRANSLATORS: popup menu item
@@ -2896,7 +2896,7 @@ void PlayerListener::action(const gcn::ActionEvent &event)
if (event.getId() == "ok" && !mNick.empty() && mDialog)
{
std::string comment = mDialog->getText();
- Being *const being = actorSpriteManager->findBeingByName(
+ Being *const being = actorManager->findBeingByName(
mNick, static_cast<ActorSprite::Type>(mType));
if (being)
being->setComment(comment);