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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 15:01:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 15:01:42 +0300 |
commit | 64781090e80fa93a43ce37f0705bbb1cf22ed8bf (patch) | |
tree | 6932ff7f29b4a1e1fe2f3834592587c33d7c4651 /src/gui/popups/statuspopup.cpp | |
parent | 25d77892d72d455f8a89372687db45aefbc61cec (diff) | |
download | mv-64781090e80fa93a43ce37f0705bbb1cf22ed8bf.tar.gz mv-64781090e80fa93a43ce37f0705bbb1cf22ed8bf.tar.bz2 mv-64781090e80fa93a43ce37f0705bbb1cf22ed8bf.tar.xz mv-64781090e80fa93a43ce37f0705bbb1cf22ed8bf.zip |
move popups into popups directory.
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp new file mode 100644 index 000000000..fb2b161c2 --- /dev/null +++ b/src/gui/popups/statuspopup.cpp @@ -0,0 +1,169 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008 The Legend of Mazzeroth Development Team + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2013 The ManaPlus developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/viewport.h" + +#include "gui/popups/statuspopup.h" + +#include "gui/widgets/label.h" + +#include "being/localplayer.h" + +#include "input/inputmanager.h" + +#include "utils/stringutils.h" + +#include <guichan/font.hpp> + +#include "debug.h" + +#define addLabel(num) \ + { \ + Label *const label = mLabels[num]; \ + label->setPosition(0, y); \ + label->setForegroundColorAll(getThemeColor(Theme::POPUP), \ + getThemeColor(Theme::POPUP_OUTLINE)); \ + add(label); \ + y += fontHeight; \ + } + +StatusPopup::StatusPopup() : + Popup("StatusPopup", "statuspopup.xml") +{ + const int fontHeight = getFont()->getHeight(); + + for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++) + mLabels[f] = new Label(this); + int y = 0; + + addLabel(0); + addLabel(1); + addLabel(2); + addLabel(3); + y += 4; + addLabel(4); + addLabel(5); + addLabel(9); + addLabel(10); + y += 4; + addLabel(6); + addLabel(7); + y += 4; + addLabel(8); + y += 4; + addLabel(12); + addLabel(13); + addLabel(14); + y += 4; + addLabel(11); +} + +StatusPopup::~StatusPopup() +{ +} + +void StatusPopup::update() +{ + updateLabels(); + + int maxWidth = mLabels[0]->getWidth(); + + for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++) + { + const int width = mLabels[f]->getWidth(); + if (width > maxWidth) + maxWidth = width; + } + + const int pad2 = 2 * mPadding; + maxWidth += pad2; + setWidth(maxWidth); + setHeight(mLabels[11]->getY() + + mLabels[11]->getHeight() + pad2); +} + +void StatusPopup::view(const int x, const int y) +{ + const int distance = 20; + + int posX = std::max(0, x - getWidth() / 2); + int posY = y + distance; + + if (posX + getWidth() > mainGraphics->mWidth) + posX = mainGraphics->mWidth - getWidth(); + if (posY + getHeight() > mainGraphics->mHeight) + posY = y - getHeight() - distance; + + update(); + + setPosition(posX, posY); + setVisible(true); + requestMoveToTop(); +} + +void StatusPopup::setLabelText(const int num, + const std::string &text, + const Input::KeyAction key) const +{ + Label *const label = mLabels[num]; + label->setCaption(strprintf("%s %s", text.c_str(), + inputManager.getKeyValueString(static_cast<int>(key)).c_str())); + label->adjustSize(); +} + +void StatusPopup::updateLabels() const +{ + if (!player_node || !viewport) + return; + + setLabelText(0, player_node->getInvertDirectionString(), + Input::KEY_INVERT_DIRECTION); + setLabelText(1, player_node->getCrazyMoveTypeString(), + Input::KEY_CHANGE_CRAZY_MOVES_TYPE); + setLabelText(2, player_node->getMoveToTargetTypeString(), + Input::KEY_CHANGE_MOVE_TO_TARGET); + setLabelText(3, player_node->getFollowModeString(), + Input::KEY_CHANGE_FOLLOW_MODE); + setLabelText(4, player_node->getAttackWeaponTypeString(), + Input::KEY_CHANGE_ATTACK_WEAPON_TYPE); + setLabelText(5, player_node->getAttackTypeString(), + Input::KEY_CHANGE_ATTACK_TYPE); + setLabelText(6, player_node->getQuickDropCounterString(), + Input::KEY_SWITCH_QUICK_DROP); + setLabelText(7, player_node->getPickUpTypeString(), + Input::KEY_CHANGE_PICKUP_TYPE); + setLabelText(8, player_node->getDebugPathString(), + Input::KEY_PATHFIND); + setLabelText(9, player_node->getMagicAttackString(), + Input::KEY_SWITCH_MAGIC_ATTACK); + setLabelText(10, player_node->getPvpAttackString(), + Input::KEY_SWITCH_PVP_ATTACK); + setLabelText(11, player_node->getGameModifiersString(), + Input::KEY_DISABLE_GAME_MODIFIERS); + setLabelText(12, player_node->getImitationModeString(), + Input::KEY_CHANGE_IMITATION_MODE); + setLabelText(13, player_node->getAwayModeString(), + Input::KEY_AWAY); + setLabelText(14, player_node->getCameraModeString(), + Input::KEY_CAMERA); +} |