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authorAndrei Karas <akaras@inbox.ru>2011-06-04 21:25:33 +0300
committerAndrei Karas <akaras@inbox.ru>2011-06-04 21:25:33 +0300
commit3dd4d34239a00a71df3638d148bfe92047ac7921 (patch)
tree543c71241fc55fac01c1329480863256b0c62471 /src/gui/popupmenu.cpp
parent2e752adf979e74f9a4b919bbc88929a7bf3adf25 (diff)
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Add support for colors to shortcuts panel.
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r--src/gui/popupmenu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 66a8ce3ab..d6004bb27 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -1571,13 +1571,13 @@ void PopupMenu::showPopup(Window *parent, int x, int y, Item *item,
showPopup(x, y);
}
-void PopupMenu::showItemPopup(int x, int y, int itemId)
+void PopupMenu::showItemPopup(int x, int y, int itemId, unsigned char color)
{
Inventory *inv = PlayerInfo::getInventory();
if (!inv)
return;
- Item *item = inv->findItem(itemId);
+ Item *item = inv->findItem(itemId, color);
if (item)
{
showItemPopup(x, y, item);