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authorAndrei Karas <akaras@inbox.ru>2013-04-09 18:17:50 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-09 18:17:50 +0300
commit4aeceabb5d4f00e2555234951a2f5db24b008265 (patch)
tree16e970611e7cc05352f18a9385b9e26c72d498d8 /src/gui/popupmenu.cpp
parentdd4d44a07d3a63ced0eec51c30b75887792c4a36 (diff)
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Improve perfomance in windows and popups visibility checks.
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r--src/gui/popupmenu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 264cda9d5..b6e4598ac 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -1521,7 +1521,7 @@ void PopupMenu::handleLink(const std::string &link,
{
if (being == player_node)
{
- if (equipmentWindow && !equipmentWindow->isVisible())
+ if (equipmentWindow && !equipmentWindow->isWindowVisible())
equipmentWindow->setVisible(true);
}
else
@@ -1679,7 +1679,7 @@ void PopupMenu::showPopup(Window *const parent, const int x, const int y,
if (isInventory)
{
- if (tradeWindow && tradeWindow->isVisible())
+ if (tradeWindow && tradeWindow->isWindowVisible())
{
mBrowserBox->addRow("addtrade", _("Add to trade"));
if (cnt > 1)