diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-07-18 13:05:27 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2012-07-18 13:07:03 +0300 |
commit | c32bbeb3674cef43df33bd1f7a249e95868b7ded (patch) | |
tree | 408be46ed94ab750fae3a60d729e9bd7c4dddbb9 /src/gui/npcdialog.cpp | |
parent | e28e0566b6141df26fc1632f5ff67da47d4cd350 (diff) | |
download | mv-c32bbeb3674cef43df33bd1f7a249e95868b7ded.tar.gz mv-c32bbeb3674cef43df33bd1f7a249e95868b7ded.tar.bz2 mv-c32bbeb3674cef43df33bd1f7a249e95868b7ded.tar.xz mv-c32bbeb3674cef43df33bd1f7a249e95868b7ded.zip |
Add close button to npc dialog in menu selection.
Diffstat (limited to 'src/gui/npcdialog.cpp')
-rw-r--r-- | src/gui/npcdialog.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index ebcd02e7e..71a884d88 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -129,6 +129,7 @@ NpcDialog::NpcDialog(int npcId) : // Setup button mButton = new Button("", "ok", this); + mButton2 = new Button(_("Close"), "close", this); //Setup more and less buttons (int input) mPlusButton = new Button(_("+"), "inc", this); @@ -175,6 +176,8 @@ NpcDialog::~NpcDialog() mClearButton = nullptr; delete mButton; mButton = nullptr; + delete mButton2; + mButton2 = nullptr; // These might not actually be in the layout, so lets be safe delete mScrollArea; @@ -321,6 +324,14 @@ void NpcDialog::action(const gcn::ActionEvent &event) // mTextBox->addRow(mNewText); // setText(mNewText); } + else if (event.getId() == "close") + { + if (mActionState == NPC_ACTION_INPUT) + { + Net::getNpcHandler()->listInput(mNpcId, 255); + closeDialog(); + } + } } void NpcDialog::nextDialog() @@ -507,6 +518,7 @@ void NpcDialog::placeMenuControls() place(0, 0, mPlayerBox); place(1, 0, mScrollArea, 6, 3); place(0, 3, mListScrollArea, 7, 3); + place(1, 6, mButton2, 2); place(3, 6, mClearButton, 2); place(5, 6, mButton, 2); } @@ -514,6 +526,7 @@ void NpcDialog::placeMenuControls() { place(0, 0, mScrollArea, 6, 3); place(0, 3, mListScrollArea, 6, 3); + place(0, 6, mButton2, 2); place(2, 6, mClearButton, 2); place(4, 6, mButton, 2); } |