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author | Andrei Karas <akaras@inbox.ru> | 2012-11-09 01:53:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-11-12 18:54:58 +0300 |
commit | 363223352ee9c4c7c1d65e49cf48b38b538abaf2 (patch) | |
tree | fd43f37cdcbe02083ef66fdd54baca3f0c709f0b /src/gui/gui.cpp | |
parent | 9d66ae92ac714b4a4b21e588a3e2d481c352cd60 (diff) | |
download | mv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.gz mv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.bz2 mv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.xz mv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.zip |
Moving Android on screen keyboard button from SDL to ManaPlus.
Also add basic functions for handling other on screen buttons.
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r-- | src/gui/gui.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 956b9e8b3..f0171ede4 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -36,6 +36,7 @@ #include "keydata.h" #include "keyevent.h" #include "keyinput.h" +#include "touchmanager.h" #include "resources/image.h" #include "resources/imageset.h" @@ -395,6 +396,7 @@ void Gui::draw() BLOCK_START("Gui::draw 1") mGraphics->pushClipArea(getTop()->getDimension()); getTop()->draw(mGraphics); + touchManager.draw(); int mouseX, mouseY; const uint8_t button = SDL_GetMouseState(&mouseX, &mouseY); @@ -650,3 +652,43 @@ void Gui::getAbsolutePosition(gcn::Widget *widget, int &x, int &y) widget = widget->getParent(); } } + +void Gui::handleMouseInput() +{ + BLOCK_START("Gui::handleMouseInput") + while (!mInput->isMouseQueueEmpty()) + { + const gcn::MouseInput mouseInput = mInput->dequeueMouseInput(); + + if (touchManager.processEvent(mouseInput)) + continue; + + // Save the current mouse state. It will be needed if modal focus + // changes or modal mouse input focus changes. + mLastMouseX = mouseInput.getX(); + mLastMouseY = mouseInput.getY(); + + switch (mouseInput.getType()) + { + case gcn::MouseInput::PRESSED: + handleMousePressed(mouseInput); + break; + case gcn::MouseInput::RELEASED: + handleMouseReleased(mouseInput); + break; + case gcn::MouseInput::MOVED: + handleMouseMoved(mouseInput); + break; + case gcn::MouseInput::WHEEL_MOVED_DOWN: + handleMouseWheelMovedDown(mouseInput); + break; + case gcn::MouseInput::WHEEL_MOVED_UP: + handleMouseWheelMovedUp(mouseInput); + break; + default: + throw GCN_EXCEPTION("Unknown mouse input type."); + break; + } + } + BLOCK_END("Gui::handleMouseInput") +} |