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authorAndrei Karas <akaras@inbox.ru>2013-04-22 12:16:20 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-29 00:49:56 +0300
commit76c98ce0c8e78778f73d6a5728441897e134fb9e (patch)
tree63753c9b80004c2f66314d8ea883a9b378656a12 /src/gui/charselectdialog.cpp
parentecf7284930fc6b67db33146819bedf6ec0ed7e7b (diff)
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Improve a bit look in character selection window.
Add selection skin for playerbox. New theme file: playerboxselected.xml
Diffstat (limited to 'src/gui/charselectdialog.cpp')
-rw-r--r--src/gui/charselectdialog.cpp534
1 files changed, 136 insertions, 398 deletions
diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp
index 6b6036cd3..4afe7ae38 100644
--- a/src/gui/charselectdialog.cpp
+++ b/src/gui/charselectdialog.cpp
@@ -24,40 +24,26 @@
#include "client.h"
#include "units.h"
-#include "keydata.h"
#include "keyevent.h"
-#include "gui/changeemaildialog.h"
-#include "gui/changepassworddialog.h"
#include "gui/charcreatedialog.h"
#include "gui/confirmdialog.h"
#include "gui/logindialog.h"
#include "gui/okdialog.h"
#include "gui/textdialog.h"
-#include "gui/unregisterdialog.h"
#include "gui/widgets/button.h"
+#include "gui/widgets/characterdisplay.h"
+#include "gui/widgets/characterviewnormal.h"
+#include "gui/widgets/characterviewsmall.h"
#include "gui/widgets/container.h"
-#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
-#include "gui/widgets/layouthelper.h"
-#include "gui/widgets/playerbox.h"
-#include "gui/widgets/textfield.h"
#include "net/logindata.h"
#include "net/loginhandler.h"
-#include "net/messageout.h"
-#include "net/net.h"
-
-#include "resources/colordb.h"
#include "utils/gettext.h"
-#include <guichan/focushandler.hpp>
-#include <guichan/font.hpp>
-
-#include <string>
-
#include "debug.h"
// Character slots per row in the dialog
@@ -93,179 +79,22 @@ class CharDeleteConfirm final : public ConfirmDialog
int mIndex;
};
-class CharacterDisplay final : public Container
-{
- public:
- CharacterDisplay(const Widget2 *const widget,
- CharSelectDialog *const charSelectDialog);
-
- A_DELETE_COPY(CharacterDisplay)
-
- void setCharacter(Net::Character *const character);
-
- Net::Character *getCharacter() const
- { return mCharacter; }
-
- void requestFocus();
-
- void setActive(const bool active);
-
- bool isSelectFocused() const
- { return mButton->isFocused(); }
-
- bool isDeleteFocused() const
- { return mDelete->isFocused(); }
-
- void focusSelect()
- { mFocusHandler->requestFocus(mButton); }
-
- void focusDelete()
- { mFocusHandler->requestFocus(mDelete); }
-
- private:
- void update();
-
- Net::Character *mCharacter;
-
- PlayerBox *mPlayerBox;
- Label *mName;
- Label *mLevel;
- Label *mMoney;
- Button *mButton;
- Button *mDelete;
-};
-
-class CharacterViewBase : public Container,
- public gcn::ActionListener
-{
- public:
- CharacterViewBase(CharSelectDialog *const widget) :
- Container(widget),
- gcn::ActionListener(),
- mSelected(0)
- {
- }
-
- A_DELETE_COPY(CharacterViewBase)
-
- virtual ~CharacterViewBase()
- { }
-
- virtual void show(const int i) = 0;
-
- virtual void resize() = 0;
-
- int getSelected()
- {
- return mSelected;
- }
-
- protected:
- int mSelected;
-};
-
-class CharacterViewSmall final : public CharacterViewBase
-{
- public:
- CharacterViewSmall(CharSelectDialog *const widget,
- std::vector<CharacterDisplay*> *const entries) :
- CharacterViewBase(widget),
- mSelectedEntry(nullptr),
- mPrevious(new Button(this, "<", "prev", this)),
- mNext(new Button(this, ">", "next", this)),
- mNumber(new Label(this, "??")),
- mCharacterEntries(entries)
- {
- addKeyListener(widget);
- if (entries)
- {
- FOR_EACHP (std::vector<CharacterDisplay*>::iterator,
- it, entries)
- {
- CharacterDisplay *character = *it;
- add(character);
- }
- show(0);
- }
- add(mPrevious);
- add(mNext);
- add(mNumber);
-
- setHeight(200);
- }
-
- A_DELETE_COPY(CharacterViewSmall)
-
- void show(const int i)
- {
- const int sz = static_cast<signed>(mCharacterEntries->size());
- if (mSelectedEntry)
- mSelectedEntry->setVisible(false);
- if (i >= sz)
- mSelected = 0;
- else if (i < 0)
- mSelected = mCharacterEntries->size() - 1;
- else
- mSelected = i;
- mSelectedEntry = (*mCharacterEntries)[mSelected];
- mSelectedEntry->setVisible(true);
- mNumber->setCaption(strprintf("%d / %d", mSelected + 1, sz));
- mNumber->adjustSize();
- }
-
- void resize()
- {
- const CharacterDisplay *const firtChar = (*mCharacterEntries)[0];
- const int x = (getWidth() - firtChar->getWidth()) / 2;
- const int y = (getHeight() - firtChar->getHeight()) / 2;
- FOR_EACHP (std::vector<CharacterDisplay*>::iterator,
- it, mCharacterEntries)
- {
- (*it)->setPosition(x, y);
- }
- const int y2 = (getHeight() - mPrevious->getHeight()) / 2;
- const int y3 = y2 - 55;
- mPrevious->setPosition(x - mPrevious->getWidth() - 10, y3);
- mNext->setPosition(getWidth() - x + 10, y3);
- mNumber->setPosition(10, y2);
- }
-
- void action(const gcn::ActionEvent &event) override
- {
- const std::string &eventId = event.getId();
- if (eventId == "next")
- {
- mSelected ++;
- show(mSelected);
- }
- else if (eventId == "prev")
- {
- mSelected --;
- show(mSelected);
- }
- }
-
- private:
- CharacterDisplay *mSelectedEntry;
- Button *mPrevious;
- Button *mNext;
- Label *mNumber;
- std::vector<CharacterDisplay*> *mCharacterEntries;
-};
-
CharSelectDialog::CharSelectDialog(LoginData *const data):
- Window(_("Account and Character Management"), false, nullptr, "char.xml"),
+ Window(strprintf(_("Account %s (last login time %s)"),
+ data->username.c_str(), data->lastLogin.c_str()),
+ false, nullptr, "char.xml"),
gcn::ActionListener(),
gcn::KeyListener(),
mLocked(false),
mLoginData(data),
- mAccountNameLabel(new Label(this, mLoginData->username)),
- mLastLoginLabel(new Label(this, mLoginData->lastLogin)),
mSwitchLoginButton(new Button(this, _("Switch Login"), "switch", this)),
mChangePasswordButton(new Button(this, _("Change Password"),
"change_password", this)),
mUnregisterButton(nullptr),
mChangeEmailButton(nullptr),
+ mPlayButton(new Button(this, _("Play"), "use", this)),
+ mInfoButton(new Button(this, _("Info"), "info", this)),
+ mDeleteButton(new Button(this, _("Delete"), "delete", this)),
mCharacterView(nullptr),
mCharacterEntries(0),
mCharServerHandler(Net::getCharServerHandler()),
@@ -275,6 +104,7 @@ CharSelectDialog::CharSelectDialog(LoginData *const data):
|| mainGraphics->getHeight() < 485)
{
setCloseButton(true);
+ setFocusable(true);
const int optionalActions = Net::getLoginHandler()
->supportedOptionalActions();
@@ -282,62 +112,69 @@ CharSelectDialog::CharSelectDialog(LoginData *const data):
ContainerPlacer placer;
placer = getPlacer(0, 0);
- placer(0, 0, mAccountNameLabel, 2);
- placer(2, 0, mLastLoginLabel);
- placer(0, 1, mSwitchLoginButton);
+ placer(0, 0, mSwitchLoginButton);
int n = 1;
if (optionalActions & Net::LoginHandler::Unregister)
{
mUnregisterButton = new Button(this, _("Unregister"),
"unregister", this);
- placer(n, 1, mUnregisterButton);
+ placer(n, 0, mUnregisterButton);
n ++;
}
- placer(n, 1, mChangePasswordButton);
+ placer(n, 0, mChangePasswordButton);
n ++;
if (optionalActions & Net::LoginHandler::ChangeEmail)
{
mChangeEmailButton = new Button(this, _("Change Email"),
"change_email", this);
- placer(n, 1, mChangeEmailButton);
+ placer(n, 0, mChangeEmailButton);
n ++;
}
- placer = getPlacer(0, 1);
+ placer(n, 0, mDeleteButton);
+ n ++;
+ placer(n, 0, mInfoButton);
+ n ++;
+
+ for (int i = 0; i < static_cast<int>(mLoginData->characterSlots); i++)
+ {
+ CharacterDisplay *const character
+ = new CharacterDisplay(this, this);
+ character->setVisible(false);
+ mCharacterEntries.push_back(character);
+ }
+
+ placer(0, 2, mPlayButton);
+
if (!mSmallScreen)
{
- for (int i = 0; i < static_cast<int>(mLoginData->characterSlots); i++)
- {
- mCharacterEntries.push_back(new CharacterDisplay(this, this));
- placer(i % SLOTS_PER_ROW, static_cast<int>(i) / SLOTS_PER_ROW,
- mCharacterEntries[i]);
- }
+ mCharacterView = new CharacterViewNormal(
+ this, &mCharacterEntries, mPadding);
+ placer(0, 1, mCharacterView, 10);
+ reflowLayout(410 + 2 * mPadding);
}
else
{
- for (int i = 0; i < static_cast<int>(mLoginData->characterSlots); i++)
- {
- CharacterDisplay *const character
- = new CharacterDisplay(this, this);
- character->setVisible(false);
- mCharacterEntries.push_back(character);
- }
- mCharacterView = new CharacterViewSmall(this, &mCharacterEntries);
+ setCaption(strprintf(_("Account %s"), mLoginData->username.c_str()));
+ mCharacterView = new CharacterViewSmall(
+ this, &mCharacterEntries, mPadding);
mCharacterView->setWidth(mainGraphics->getWidth()
- 2 * getPadding());
- placer(0, 0, mCharacterView);
+ placer(0, 1, mCharacterView, 10);
+ reflowLayout();
}
- reflowLayout();
addKeyListener(this);
center();
setVisible(true);
+ requestFocus();
Net::getCharServerHandler()->setCharSelectDialog(this);
- focusCharacter(0);
+ mCharacterView->show(0);
+ updateState();
}
CharSelectDialog::~CharSelectDialog()
@@ -349,40 +186,31 @@ void CharSelectDialog::action(const gcn::ActionEvent &event)
// Check if a button of a character was pressed
const gcn::Widget *const sourceParent = event.getSource()->getParent();
int selected = -1;
- if (mCharacterView)
+ for (unsigned int i = 0, sz = static_cast<unsigned int>(
+ mCharacterEntries.size()); i < sz; ++i)
{
- selected = mCharacterView->getSelected();
- }
- else
- {
- for (unsigned int i = 0, sz = static_cast<unsigned int>(
- mCharacterEntries.size()); i < sz; ++i)
+ if (mCharacterEntries[i] == sourceParent)
{
- if (mCharacterEntries[i] == sourceParent)
- {
- selected = i;
- break;
- }
+ selected = i;
+ mCharacterView->show(i);
+ updateState();
+ break;
}
}
+ if (selected == -1)
+ selected = mCharacterView->getSelected();
const std::string &eventId = event.getId();
if (selected >= 0)
{
- if (eventId == "use" && mCharacterEntries[selected]->getCharacter())
+ if (eventId == "select")
{
- attemptCharacterSelect(selected);
-// Net::getCharServerHandler()->clear();
- return;
+ logger->log("select");
}
- else if (eventId == "new" &&
- !mCharacterEntries[selected]->getCharacter())
+ else if (eventId == "use")
{
- // Start new character dialog
- CharCreateDialog *const charCreateDialog =
- new CharCreateDialog(this, selected);
- mCharServerHandler->setCharCreateDialog(charCreateDialog);
+ use(selected);
return;
}
else if (eventId == "delete"
@@ -391,6 +219,30 @@ void CharSelectDialog::action(const gcn::ActionEvent &event)
new CharDeleteConfirm(this, selected);
return;
}
+ else if (eventId == "info")
+ {
+ Net::Character *const character = mCharacterEntries[
+ selected]->getCharacter();
+ if (!character)
+ return;
+
+ const LocalPlayer *const data = character->dummy;
+ if (!data)
+ return;
+
+ const std::string msg = strprintf(
+ _("Hp: %u/%u\nMp: %u/%u\nLevel: %u\n"
+ "Experience: %u\nMoney: %s"),
+ character->data.mAttributes[PlayerInfo::HP],
+ character->data.mAttributes[PlayerInfo::MAX_HP],
+ character->data.mAttributes[PlayerInfo::MP],
+ character->data.mAttributes[PlayerInfo::MAX_MP],
+ character->data.mAttributes[PlayerInfo::LEVEL],
+ character->data.mAttributes[PlayerInfo::EXP],
+ Units::formatCurrency(
+ character->data.mAttributes[PlayerInfo::MONEY]).c_str());
+ new OkDialog(data->getName().c_str(), msg.c_str(), DIALOG_SILENCE);
+ }
}
if (eventId == "switch")
{
@@ -426,6 +278,20 @@ void CharSelectDialog::action(const gcn::ActionEvent &event)
}
}
+void CharSelectDialog::use(const int selected)
+{
+ if (mCharacterEntries[selected]->getCharacter())
+ {
+ attemptCharacterSelect(selected);
+ }
+ else
+ {
+ CharCreateDialog *const charCreateDialog =
+ new CharCreateDialog(this, selected);
+ mCharServerHandler->setCharCreateDialog(charCreateDialog);
+ }
+}
+
void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent)
{
const int actionId = static_cast<KeyEvent*>(&keyEvent)->getActionId();
@@ -439,34 +305,30 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent)
case Input::KEY_GUI_RIGHT:
{
- if (mCharacterView)
- return;
keyEvent.consume();
- int idx;
- int idx2;
- if (getFocusedContainer(idx, idx2))
+ int idx = mCharacterView->getSelected();
+ if (idx >= 0)
{
idx ++;
if (idx == SLOTS_PER_ROW)
break;
- setFocusedContainer(idx, idx2);
+ mCharacterView->show(idx);
+ updateState();
}
break;
}
case Input::KEY_GUI_LEFT:
{
- if (mCharacterView)
- return;
keyEvent.consume();
- int idx;
- int idx2;
- if (getFocusedContainer(idx, idx2))
+ int idx = mCharacterView->getSelected();
+ if (idx >= 0)
{
if (!idx || idx == SLOTS_PER_ROW)
break;
idx --;
- setFocusedContainer(idx, idx2);
+ mCharacterView->show(idx);
+ updateState();
}
break;
}
@@ -474,25 +336,14 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent)
case Input::KEY_GUI_UP:
{
keyEvent.consume();
- int idx;
- int idx2;
- if (getFocusedContainer(idx, idx2))
+ int idx = mCharacterView->getSelected();
+ if (idx >= 0)
{
- if (idx < SLOTS_PER_ROW && !idx2)
+ if (idx < SLOTS_PER_ROW)
break;
- if (idx2 > 0)
- {
- idx2 = 0;
- }
- else if (!mCharacterView)
- {
- idx -= SLOTS_PER_ROW;
- if (mCharacterEntries[idx]->getCharacter())
- idx2 = 1;
- else
- idx2 = 0;
- }
- setFocusedContainer(idx, idx2);
+ idx -= SLOTS_PER_ROW;
+ mCharacterView->show(idx);
+ updateState();
}
break;
}
@@ -500,25 +351,14 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent)
case Input::KEY_GUI_DOWN:
{
keyEvent.consume();
- int idx;
- int idx2;
- if (getFocusedContainer(idx, idx2))
+ int idx = mCharacterView->getSelected();
+ if (idx >= 0)
{
- if (idx >= SLOTS_PER_ROW && idx2)
+ if (idx >= SLOTS_PER_ROW)
break;
- if (idx2 > 0)
- {
- idx += SLOTS_PER_ROW;
- idx2 = 0;
- }
- else if (!mCharacterView)
- {
- if (mCharacterEntries[idx]->getCharacter())
- idx2 = 1;
- else
- idx += SLOTS_PER_ROW;
- }
- setFocusedContainer(idx, idx2);
+ idx += SLOTS_PER_ROW;
+ mCharacterView->show(idx);
+ updateState();
}
break;
}
@@ -526,50 +366,20 @@ void CharSelectDialog::keyPressed(gcn::KeyEvent &keyEvent)
case Input::KEY_GUI_DELETE:
{
keyEvent.consume();
- int idx;
- int idx2;
- if (getFocusedContainer(idx, idx2)
- && mCharacterEntries[idx]->getCharacter())
- {
+ int idx = mCharacterView->getSelected();
+ if (idx >= 0 && mCharacterEntries[idx]->getCharacter())
new CharDeleteConfirm(this, idx);
- }
break;
}
- default:
- break;
- }
-}
-
-bool CharSelectDialog::getFocusedContainer(int &container, int &idx)
-{
- for (int f = 0; f < static_cast<int>(mLoginData->characterSlots); f ++)
- {
- if (mCharacterEntries[f]->isSelectFocused())
+ case Input::KEY_GUI_SELECT:
{
- container = f;
- idx = 0;
- return true;
- }
- else if (mCharacterEntries[f]->isDeleteFocused())
- {
- container = f;
- idx = 1;
- return true;
+ keyEvent.consume();
+ use(mCharacterView->getSelected());
+ break;
}
- }
- return false;
-}
-
-void CharSelectDialog::setFocusedContainer(const int i, const int button)
-{
- if (i >= 0 && i < static_cast<int>(mLoginData->characterSlots))
- {
- CharacterDisplay *const container = mCharacterEntries[i];
- if (button)
- container->focusDelete();
- else
- container->focusSelect();
+ default:
+ break;
}
}
@@ -671,6 +481,10 @@ void CharSelectDialog::setLocked(const bool locked)
mUnregisterButton->setEnabled(!locked);
if (mChangeEmailButton)
mChangeEmailButton->setEnabled(!locked);
+ if (mPlayButton)
+ mPlayButton->setEnabled(!locked);
+ if (mDeleteButton)
+ mDeleteButton->setEnabled(!locked);
for (size_t i = 0, sz = mCharacterEntries.size(); i < sz; ++i)
{
@@ -695,7 +509,8 @@ bool CharSelectDialog::selectByName(const std::string &name,
{
if (character->dummy && character->dummy->getName() == name)
{
- focusCharacter(static_cast<int>(i));
+ mCharacterView->show(static_cast<int>(i));
+ updateState();
if (selAction == Choose)
attemptCharacterSelect(static_cast<int>(i));
return true;
@@ -713,14 +528,6 @@ void CharSelectDialog::close()
Window::close();
}
-void CharSelectDialog::focusCharacter(const int i)
-{
- if (mCharacterEntries[i])
- mCharacterEntries[i]->requestFocus();
- if (mCharacterView)
- mCharacterView->show(i);
-}
-
void CharSelectDialog::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
@@ -728,87 +535,18 @@ void CharSelectDialog::widgetResized(const gcn::Event &event)
mCharacterView->resize();
}
-CharacterDisplay::CharacterDisplay(const Widget2 *const widget,
- CharSelectDialog *const charSelectDialog) :
- Container(widget),
- mCharacter(nullptr),
- mPlayerBox(new PlayerBox(nullptr)),
- mName(new Label(this, "wwwwwwwwwwwwwwwwwwwwwwww")),
- mLevel(new Label(this, "(888)")),
- mMoney(new Label(this, "wwwwwwwww")),
- mButton(new Button(this, "wwwwwwwww", "go", charSelectDialog)),
- mDelete(new Button(this, _("Delete"), "delete", charSelectDialog))
+void CharSelectDialog::updateState()
{
- mPlayerBox->setActionEventId("use");
- mPlayerBox->addActionListener(charSelectDialog);
-
- LayoutHelper h(this);
- ContainerPlacer placer = h.getPlacer(0, 0);
-
- placer(0, 0, mPlayerBox, 3, 5);
- placer(0, 5, mName, 3);
- placer(0, 6, mLevel, 3);
- placer(0, 7, mMoney, 3);
- placer(0, 8, mButton, 3);
- placer(0, 9, mDelete, 3);
-
- update();
-
- // Setting the width so that the largest label fits.
- mName->adjustSize();
- mMoney->adjustSize();
-
- setWidth(110);
- setHeight(200);
-}
-
-void CharacterDisplay::setCharacter(Net::Character *const character)
-{
- if (mCharacter == character)
- return;
-
- mCharacter = character;
- mPlayerBox->setPlayer(character ? character->dummy : nullptr);
- update();
-}
-
-void CharacterDisplay::requestFocus()
-{
- mButton->requestFocus();
-}
-
-void CharacterDisplay::setActive(const bool active)
-{
- mButton->setEnabled(active);
- mDelete->setEnabled(active);
-}
-
-void CharacterDisplay::update()
-{
- if (mCharacter)
+ const int idx = mCharacterView->getSelected();
+ if (idx == -1)
{
- const LocalPlayer *const character = mCharacter->dummy;
- mButton->setCaption(_("Choose"));
- mButton->setActionEventId("use");
- mName->setCaption(strprintf("%s", character->getName().c_str()));
- mLevel->setCaption(strprintf(_("Level %d"),
- mCharacter->data.mAttributes[PlayerInfo::LEVEL]));
- mMoney->setCaption(Units::formatCurrency(
- mCharacter->data.mAttributes[PlayerInfo::MONEY]));
-
- mDelete->setVisible(true);
- }
- else
- {
- mButton->setCaption(_("Create"));
- mButton->setActionEventId("new");
- mName->setCaption(_("(empty)"));
- mLevel->setCaption(_("(empty)"));
- mMoney->setCaption(Units::formatCurrency(0));
-
- mDelete->setVisible(false);
+ mPlayButton->setEnabled(false);
+ return;
}
+ mPlayButton->setEnabled(true);
- // Recompute layout
- distributeResizedEvent();
+ if (mCharacterEntries[idx]->getCharacter())
+ mPlayButton->setCaption(_("Play"));
+ else
+ mPlayButton->setCaption(_("Create"));
}