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authorAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
commit311c175f3184103950c72bc5c775174597430b83 (patch)
treead022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/graphicsmanager.cpp
parent16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff)
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Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r--src/graphicsmanager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 0cf99019e..008cc2d9f 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -462,7 +462,7 @@ void GraphicsManager::setVideoMode()
SDL::getAllVideoModes(videoModes);
if (videoModes.empty())
logger->error("no video modes detected");
- std::vector<int> res;
+ STD_VECTOR<int> res;
splitToIntVector(res, videoModes[0], 'x');
if (res.size() != 2)
logger->error("no video modes detected");
@@ -589,7 +589,7 @@ void GraphicsManager::initGraphics()
}
#if !defined(ANDROID) && !defined(__APPLE__)
const std::string str = config.getStringValue("textureSize");
- std::vector<int> sizes;
+ STD_VECTOR<int> sizes;
splitToIntVector(sizes, str, ',');
const size_t pos = CAST_SIZE(openGLMode);
if (sizes.size() <= pos)