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authorAndrei Karas <akaras@inbox.ru>2014-06-07 22:33:10 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-07 22:33:10 +0300
commit5f478df06f4c04bdef94874860a1b40e8d0d62fe (patch)
treeab7c0d03637d8d94e13b6e35466289a1445495e5 /src/graphicsmanager.cpp
parent6adc2a5654e55f4a0e817cd5731753cdc3bc5ff4 (diff)
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Improve a bit video mode initialisation code.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r--src/graphicsmanager.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 870f52bb9..25c083124 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -40,6 +40,7 @@
#include "configuration.h"
#include "logger.h"
+#include "settings.h"
#include "render/graphics.h"
#include "render/mgl.h"
@@ -245,10 +246,10 @@ int GraphicsManager::detectGraphics()
| (1024 * textureSampler) | (2048 * compressTextures);
}
-void GraphicsManager::createRenderers(const bool noOpenGL)
+void GraphicsManager::createRenderers()
{
RenderType useOpenGL = RENDER_SOFTWARE;
- if (!noOpenGL)
+ if (!settings.options.noOpenGL)
useOpenGL = intToRenderType(config.getIntValue("opengl"));
// Setup image loading for the right image format
@@ -311,10 +312,10 @@ void GraphicsManager::createRenderers(const bool noOpenGL)
#else // USE_OPENGL
-void GraphicsManager::createRenderers(const bool noOpenGL)
+void GraphicsManager::createRenderers()
{
RenderType useOpenGL = RENDER_SOFTWARE;
- if (!noOpenGL)
+ if (!settings.options.noOpenGL)
useOpenGL = intToRenderType(config.getIntValue("opengl"));
// Setup image loading for the right image format
@@ -421,7 +422,7 @@ void GraphicsManager::setVideoMode()
}
}
-void GraphicsManager::initGraphics(const bool noOpenGL)
+void GraphicsManager::initGraphics()
{
openGLMode = intToRenderType(config.getIntValue("opengl"));
#ifdef USE_OPENGL
@@ -435,8 +436,9 @@ void GraphicsManager::initGraphics(const bool noOpenGL)
config.getBoolValue("alphaCache"));
ImageHelper::setEnableAlpha(config.getFloatValue("guialpha") != 1.0F);
#endif
- createRenderers(noOpenGL);
+ createRenderers();
detectPixelSize();
+ setVideoMode();
}
#ifdef USE_SDL2