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authorAndrei Karas <akaras@inbox.ru>2014-08-18 21:52:57 +0300
committerAndrei Karas <akaras@inbox.ru>2014-08-18 22:06:50 +0300
commit7272851afd9e3a8fcdb531900a8e5c43af417a4b (patch)
tree4c39553287cf3f6edc1d5ca620f3c4e780d69df6 /src/gamemodifiers.cpp
parente21479ccc48ed8383a6ab72f45c43e12e8dffa69 (diff)
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Add parameter for button name in okdialog.
Diffstat (limited to 'src/gamemodifiers.cpp')
-rw-r--r--src/gamemodifiers.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp
index 0c2427ac6..b0e4f668e 100644
--- a/src/gamemodifiers.cpp
+++ b/src/gamemodifiers.cpp
@@ -418,6 +418,8 @@ void GameModifiers::changeAwayMode()
// TRANSLATORS: away message box header
OkDialog *const dialog = new OkDialog(_("Away"),
config.getStringValue("afkMessage"),
+ // TRANSLATORS: ok dialog button
+ _("OK"),
DialogType::SILENCE, true, false, nullptr, 260);
localPlayer->setAwayDialog(dialog);
dialog->addActionListener(localPlayer->getAwayListener());