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author | Andrei Karas <akaras@inbox.ru> | 2013-10-07 18:35:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-07 18:35:19 +0300 |
commit | 29cae530ae1796f37fe923fe372c695783b559de (patch) | |
tree | 0b02e47dbd52b1fada0b94b2b9956ab0b6308f6c /src/game.h | |
parent | 3eb27b1cb9b1f645ab5bf9d972ce3d73ec743226 (diff) | |
download | mv-29cae530ae1796f37fe923fe372c695783b559de.tar.gz mv-29cae530ae1796f37fe923fe372c695783b559de.tar.bz2 mv-29cae530ae1796f37fe923fe372c695783b559de.tar.xz mv-29cae530ae1796f37fe923fe372c695783b559de.zip |
Move some events code from game into eventsmanager.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.h b/src/game.h index 1d7c6821f..34d6d5107 100644 --- a/src/game.h +++ b/src/game.h @@ -124,11 +124,11 @@ class Game final static bool saveScreenshot(SDL_Surface *const screenshot); - private: void updateHistory(const SDL_Event &event); void checkKeys(); + private: void clearKeysArray(); Map *mCurrentMap; |