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author | Andrei Karas <akaras@inbox.ru> | 2011-11-07 19:34:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-11-07 19:34:52 +0300 |
commit | 9e83411f7e4147d09af5a5006888dcc187ea0ef8 (patch) | |
tree | c084bdf8afabc6220779645dcb5dbf71af6a151f /src/game.h | |
parent | bc7d91cc0c9c0f6dcad01d612932c6899afb5514 (diff) | |
download | mv-9e83411f7e4147d09af5a5006888dcc187ea0ef8.tar.gz mv-9e83411f7e4147d09af5a5006888dcc187ea0ef8.tar.bz2 mv-9e83411f7e4147d09af5a5006888dcc187ea0ef8.tar.xz mv-9e83411f7e4147d09af5a5006888dcc187ea0ef8.zip |
Fix some warnings under gcc 4.7.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game.h b/src/game.h index 24ca7f0fc..2205e30de 100644 --- a/src/game.h +++ b/src/game.h @@ -26,6 +26,8 @@ #include <string> #include "gui/sdlinput.h" +#include "localconsts.h" + #define MAX_LASTKEYS 10 extern volatile int cur_time; @@ -66,7 +68,7 @@ class Game { return mInstance; } static void clearInstance() - { mInstance = 0; } + { mInstance = nullptr; } /** * This method takes the game a small step further. It is called 100 |