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author | Andrei Karas <akaras@inbox.ru> | 2013-03-04 02:58:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-04 22:00:41 +0300 |
commit | 46106e962bee32271ee644224c5ac525eb32f888 (patch) | |
tree | c098cb2aa421bff026e499b35f88b7185e995099 /src/game.cpp | |
parent | 28e10f7225551b1dc2e1f35b8d4d145db528e4c7 (diff) | |
download | mv-46106e962bee32271ee644224c5ac525eb32f888.tar.gz mv-46106e962bee32271ee644224c5ac525eb32f888.tar.bz2 mv-46106e962bee32271ee644224c5ac525eb32f888.tar.xz mv-46106e962bee32271ee644224c5ac525eb32f888.zip |
Add different effects to npc depend on qests status (evol only)
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index fa93f4d84..6f569f69a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1062,6 +1062,9 @@ void Game::changeMap(const std::string &mapPath) delete mCurrentMap; mCurrentMap = newMap; + if (questsWindow) + questsWindow->setMap(mCurrentMap); + #ifdef USE_MUMBLE if (mumbleManager) mumbleManager->setMap(mapPath); |