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authorAndrei Karas <akaras@inbox.ru>2011-11-07 19:34:52 +0300
committerAndrei Karas <akaras@inbox.ru>2011-11-07 19:34:52 +0300
commit9e83411f7e4147d09af5a5006888dcc187ea0ef8 (patch)
treec084bdf8afabc6220779645dcb5dbf71af6a151f /src/game.cpp
parentbc7d91cc0c9c0f6dcad01d612932c6899afb5514 (diff)
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Fix some warnings under gcc 4.7.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp104
1 files changed, 52 insertions, 52 deletions
diff --git a/src/game.cpp b/src/game.cpp
index a9fa318f7..6b595e8e1 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -117,54 +117,54 @@
#include "debug.h"
-Joystick *joystick = NULL;
+Joystick *joystick = nullptr;
-OkDialog *weightNotice = NULL;
+OkDialog *weightNotice = nullptr;
int weightNoticeTime = 0;
-OkDialog *deathNotice = NULL;
-QuitDialog *quitDialog = NULL;
-OkDialog *disconnectedDialog = NULL;
-
-ChatWindow *chatWindow = NULL;
-StatusWindow *statusWindow = NULL;
-MiniStatusWindow *miniStatusWindow = NULL;
-InventoryWindow *inventoryWindow = NULL;
-ShopWindow *shopWindow = NULL;
-SkillDialog *skillDialog = NULL;
-Minimap *minimap = NULL;
-EquipmentWindow *equipmentWindow = NULL;
-EquipmentWindow *beingEquipmentWindow = NULL;
-TradeWindow *tradeWindow = NULL;
-HelpWindow *helpWindow = NULL;
-DebugWindow *debugWindow = NULL;
-ShortcutWindow *itemShortcutWindow = NULL;
-ShortcutWindow *emoteShortcutWindow = NULL;
-OutfitWindow *outfitWindow = NULL;
-SpecialsWindow *specialsWindow = NULL;
-ShortcutWindow *dropShortcutWindow = NULL;
-ShortcutWindow *spellShortcutWindow = NULL;
-WhoIsOnline *whoIsOnline = NULL;
-DidYouKnowWindow *didYouKnowWindow = NULL;
-KillStats *killStats = NULL;
-BotCheckerWindow *botCheckerWindow = NULL;
-SocialWindow *socialWindow = NULL;
-WindowMenu *windowMenu = NULL;
-
-ActorSpriteManager *actorSpriteManager = NULL;
-ChannelManager *channelManager = NULL;
-CommandHandler *commandHandler = NULL;
-MumbleManager *mumbleManager = NULL;
-Particle *particleEngine = NULL;
-EffectManager *effectManager = NULL;
-SpellManager *spellManager = NULL;
-Viewport *viewport = NULL; /**< Viewport on the map. */
-GuildManager *guildManager = NULL;
-AuctionManager *auctionManager = NULL;
-
-ChatTab *localChatTab = NULL;
-ChatTab *debugChatTab = NULL;
-TradeTab *tradeChatTab = NULL;
-BattleTab *battleChatTab = NULL;
+OkDialog *deathNotice = nullptr;
+QuitDialog *quitDialog = nullptr;
+OkDialog *disconnectedDialog = nullptr;
+
+ChatWindow *chatWindow = nullptr;
+StatusWindow *statusWindow = nullptr;
+MiniStatusWindow *miniStatusWindow = nullptr;
+InventoryWindow *inventoryWindow = nullptr;
+ShopWindow *shopWindow = nullptr;
+SkillDialog *skillDialog = nullptr;
+Minimap *minimap = nullptr;
+EquipmentWindow *equipmentWindow = nullptr;
+EquipmentWindow *beingEquipmentWindow = nullptr;
+TradeWindow *tradeWindow = nullptr;
+HelpWindow *helpWindow = nullptr;
+DebugWindow *debugWindow = nullptr;
+ShortcutWindow *itemShortcutWindow = nullptr;
+ShortcutWindow *emoteShortcutWindow = nullptr;
+OutfitWindow *outfitWindow = nullptr;
+SpecialsWindow *specialsWindow = nullptr;
+ShortcutWindow *dropShortcutWindow = nullptr;
+ShortcutWindow *spellShortcutWindow = nullptr;
+WhoIsOnline *whoIsOnline = nullptr;
+DidYouKnowWindow *didYouKnowWindow = nullptr;
+KillStats *killStats = nullptr;
+BotCheckerWindow *botCheckerWindow = nullptr;
+SocialWindow *socialWindow = nullptr;
+WindowMenu *windowMenu = nullptr;
+
+ActorSpriteManager *actorSpriteManager = nullptr;
+ChannelManager *channelManager = nullptr;
+CommandHandler *commandHandler = nullptr;
+MumbleManager *mumbleManager = nullptr;
+Particle *particleEngine = nullptr;
+EffectManager *effectManager = nullptr;
+SpellManager *spellManager = nullptr;
+Viewport *viewport = nullptr; /**< Viewport on the map. */
+GuildManager *guildManager = nullptr;
+AuctionManager *auctionManager = nullptr;
+
+ChatTab *localChatTab = nullptr;
+ChatTab *debugChatTab = nullptr;
+TradeTab *tradeChatTab = nullptr;
+BattleTab *battleChatTab = nullptr;
const unsigned adjustDelay = 10;
@@ -182,7 +182,7 @@ static void initEngines()
AuctionManager::init();
GuildManager::init();
- particleEngine = new Particle(NULL);
+ particleEngine = new Particle(nullptr);
particleEngine->setupEngine();
Mana::Event::trigger(CHANNEL_GAME, Mana::Event(EVENT_ENGINESINITALIZED));
@@ -297,7 +297,7 @@ static void destroyGuiWindows()
{
Mana::Event::trigger(CHANNEL_GAME, Mana::Event(EVENT_GUIWINDOWSUNLOADING));
- logger->setChatWindow(NULL);
+ logger->setChatWindow(nullptr);
if (whoIsOnline)
whoIsOnline->setAllowUpdate(false);
@@ -365,7 +365,7 @@ Game::Game():
assert(!mInstance);
mInstance = this;
- disconnectedDialog = NULL;
+ disconnectedDialog = nullptr;
mAdjustPerfomance = config.getBoolValue("adjustPerfomance");
@@ -729,7 +729,7 @@ void Game::handleInput()
// Keyboard events (for discontinuous keys)
if (event.type == SDL_KEYDOWN)
{
- gcn::Window *requestedWindow = NULL;
+ gcn::Window *requestedWindow = nullptr;
if (setupWindow && setupWindow->isVisible() &&
keyboard.getNewKeyIndex() > keyboard.KEY_NO_VALUE)
@@ -846,9 +846,9 @@ void Game::handleInput()
helpWindow->setVisible(false);
// Close the config window, cancelling changes if opened
else if (setupWindow->isVisible())
- setupWindow->action(gcn::ActionEvent(NULL, "cancel"));
+ setupWindow->action(gcn::ActionEvent(nullptr, "cancel"));
else if (dialog)
- dialog->action(gcn::ActionEvent(NULL, "ok"));
+ dialog->action(gcn::ActionEvent(nullptr, "ok"));
}
if (chatWindow && keyboard.isKeyActive(
keyboard.KEY_TOGGLE_CHAT))