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authorAndrei Karas <akaras@inbox.ru>2012-09-04 23:47:11 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-04 23:47:11 +0300
commitf24ddad3fa0f843eb29a281426151cf1a5f31f4b (patch)
tree6f3faaf38f069f1e88435b7c976ff4070b7a1dcb /src/game.cpp
parent3a407bb6b73a186eafd99bcec570f88097c4b2e1 (diff)
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add const to more classes,
fix other small style issues.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 3672a3ea8..c0e69bb75 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -606,7 +606,7 @@ void Game::slowLogic()
if (viewport && !errorMessage.empty())
{
- Map *const map = viewport->getCurrentMap();
+ const Map *const map = viewport->getCurrentMap();
if (map)
{
logger->log("state: %d", Client::getState());
@@ -979,7 +979,7 @@ void Game::changeMap(const std::string &mapPath)
std::string realFullMap = paths.getValue("maps", "maps/")
+ MapDB::getMapName(mMapName) + ".tmx";
- ResourceManager *const resman = ResourceManager::getInstance();
+ const ResourceManager *const resman = ResourceManager::getInstance();
if (!resman->exists(realFullMap))
realFullMap += ".gz";