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author | Andrei Karas <akaras@inbox.ru> | 2012-12-21 19:29:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-12-21 19:29:00 +0300 |
commit | 24fcf548c2d570d1b23bf799159b64f170f738bd (patch) | |
tree | 8edc089f957791d394b0f65cdb6c079b9d2963c1 /src/game.cpp | |
parent | b84d24167a06f5ab15394045600bb79834f3953a (diff) | |
download | mv-24fcf548c2d570d1b23bf799159b64f170f738bd.tar.gz mv-24fcf548c2d570d1b23bf799159b64f170f738bd.tar.bz2 mv-24fcf548c2d570d1b23bf799159b64f170f738bd.tar.xz mv-24fcf548c2d570d1b23bf799159b64f170f738bd.zip |
Fix code style and other small issues.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index f3d57df9e..dbae184c6 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -935,7 +935,8 @@ void Game::handleInput() BLOCK_START("Game::handleInput 2") if (mLogInput) Client::logEvent(event); - updateHistory(event); + if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) + updateHistory(event); checkKeys(); if (inputManager.handleEvent(event)) |