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authorAndrei Karas <akaras@inbox.ru>2013-04-09 18:17:50 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-09 18:17:50 +0300
commit4aeceabb5d4f00e2555234951a2f5db24b008265 (patch)
tree16e970611e7cc05352f18a9385b9e26c72d498d8 /src/game.cpp
parentdd4d44a07d3a63ced0eec51c30b75887792c4a36 (diff)
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Improve perfomance in windows and popups visibility checks.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 7effc2e53..0fc4c36b1 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -983,7 +983,7 @@ void Game::handleInput()
// If pressed outfits keys, stop processing keys.
if (inputManager.isActionActive(Input::KEY_WEAR_OUTFIT)
|| inputManager.isActionActive(Input::KEY_COPY_OUTFIT)
- || (setupWindow && setupWindow->isVisible()))
+ || (setupWindow && setupWindow->isWindowVisible()))
{
BLOCK_END("Game::handleInput 1")
return;