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author | Andrei Karas <akaras@inbox.ru> | 2016-03-22 22:09:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-22 22:09:02 +0300 |
commit | 51c9a63a660fe88cfa44d93028e6ae2448fb889d (patch) | |
tree | 8c4b1db548208737a43d52fbe28b99cb5060f017 /src/game.cpp | |
parent | bce511aaf8b9d2b5d447f67ba0c05e2f9a92b7ca (diff) | |
download | mv-51c9a63a660fe88cfa44d93028e6ae2448fb889d.tar.gz mv-51c9a63a660fe88cfa44d93028e6ae2448fb889d.tar.bz2 mv-51c9a63a660fe88cfa44d93028e6ae2448fb889d.tar.xz mv-51c9a63a660fe88cfa44d93028e6ae2448fb889d.zip |
Not allow moving from sit state if server not support it.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp index c59103bb6..0474dad33 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -852,12 +852,12 @@ void Game::handleMove() } // Moving player around - if (localPlayer->isAlive() - && chatWindow - && !chatWindow->isInputFocused() - && !InventoryWindow::isAnyInputFocused() - && !quitDialog - && !popupMenu->isPopupVisible()) + if (chatWindow && + !quitDialog && + localPlayer->canMove() && + !chatWindow->isInputFocused() && + !InventoryWindow::isAnyInputFocused() && + !popupMenu->isPopupVisible()) { NpcDialog *const dialog = NpcDialog::getActive(); if (dialog) |