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author | Andrei Karas <akaras@inbox.ru> | 2016-08-29 02:16:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-29 02:16:00 +0300 |
commit | c2bc6bcf77d737ba52ecfb8f04baae2fb541a542 (patch) | |
tree | ec8161556c7bc3ad37b2b19057bf4b86e2a75d3c /src/game.cpp | |
parent | ca130a19b36a78c6a23aa56c6ea82eaa187b0a06 (diff) | |
download | mv-c2bc6bcf77d737ba52ecfb8f04baae2fb541a542.tar.gz mv-c2bc6bcf77d737ba52ecfb8f04baae2fb541a542.tar.bz2 mv-c2bc6bcf77d737ba52ecfb8f04baae2fb541a542.tar.xz mv-c2bc6bcf77d737ba52ecfb8f04baae2fb541a542.zip |
Fix some cast issues.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 789f87120..d9ad1cb47 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -151,7 +151,7 @@ QuitDialog *quitDialog = nullptr; Window *disconnectedDialog = nullptr; bool mStatsReUpdated = false; -const unsigned adjustDelay = 10; +const time_t adjustDelay = 10; /** * Initialize every game sub-engines in the right order @@ -730,7 +730,7 @@ void Game::adjustPerfomance() { mNextAdjustTime = time + adjustDelay; } - else if (mNextAdjustTime < CAST_U32(time)) + else if (mNextAdjustTime < time) { mNextAdjustTime = time + adjustDelay; |