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author | Andrei Karas <akaras@inbox.ru> | 2014-07-23 02:30:20 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-23 02:30:20 +0300 |
commit | 648c85816ca9398dd9c672d5d4230bef030e0274 (patch) | |
tree | 1d897dff70e183cb8c31f558426921be8dcf6ce7 /src/game.cpp | |
parent | 6336dabcb33ca6b4d417b352fa0b12651b6f4c57 (diff) | |
download | mv-648c85816ca9398dd9c672d5d4230bef030e0274.tar.gz mv-648c85816ca9398dd9c672d5d4230bef030e0274.tar.bz2 mv-648c85816ca9398dd9c672d5d4230bef030e0274.tar.xz mv-648c85816ca9398dd9c672d5d4230bef030e0274.zip |
move "change camera mode" option into gamemodifiers.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index aaa0ed9cf..2262e34e5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -880,7 +880,7 @@ void Game::moveInDirection(const unsigned char direction) if (!viewport) return; - if (!viewport->getCameraMode()) + if (!settings.cameraMode) { if (player_node) player_node->specialMove(direction); |