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authorAndrei Karas <akaras@inbox.ru>2017-09-09 22:54:01 +0300
committerAndrei Karas <akaras@inbox.ru>2017-09-09 22:56:17 +0300
commit481ea0b776bbab92b500540f59c5a191c6e93cba (patch)
tree5b73e15b5ab16d67095852d83ba764d83c36cbb8 /src/game.cpp
parentc108b00ddc98e99182bf1a0f83602772f4931122 (diff)
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Add workaround for fix alt-tab issue in SDL2.
Also add option to enable/disable this workaround.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 7a66c0b19..ad819230b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1002,10 +1002,15 @@ void Game::updateFrameRate(int fpsLimit)
{
if (settings.awayMode)
{
- if (settings.inputFocused || settings.mouseFocused)
+ if (settings.inputFocused != KeyboardFocus::Unfocused ||
+ settings.mouseFocused)
+ {
fpsLimit = config.getIntValue("fpslimit");
+ }
else
+ {
fpsLimit = config.getIntValue("altfpslimit");
+ }
}
else
{