summaryrefslogtreecommitdiff
path: root/src/game.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2013-01-01 12:18:40 +0300
committerAndrei Karas <akaras@inbox.ru>2013-01-01 12:18:40 +0300
commit9c47e5cfc0e91071e0b5ad12b08f7d0c017d7856 (patch)
treed4d4912b29813f51689db6cfdd75433fd6beb706 /src/game.cpp
parent05e6289b28c26df11b38a71e737017d64d22b029 (diff)
downloadmv-9c47e5cfc0e91071e0b5ad12b08f7d0c017d7856.tar.gz
mv-9c47e5cfc0e91071e0b5ad12b08f7d0c017d7856.tar.bz2
mv-9c47e5cfc0e91071e0b5ad12b08f7d0c017d7856.tar.xz
mv-9c47e5cfc0e91071e0b5ad12b08f7d0c017d7856.zip
Remove free space from top and right in buttons menu.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index dd0f1233b..ae7ba3b4f 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1187,5 +1187,5 @@ void Game::videoResized(const int width, const int height) const
if (viewport)
viewport->setSize(width, height);
if (windowMenu)
- windowMenu->setPosition(width - 3 - windowMenu->getWidth(), 3);
+ windowMenu->setPosition(width - windowMenu->getWidth(), 0);
}