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authorAndrei Karas <akaras@inbox.ru>2011-08-26 16:57:05 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-27 05:37:27 +0300
commit12bf548533867a2eb3a1c354b778ef7f9157322a (patch)
tree3cb6f61396f00a5d3fa280ecd9d99f309f06f4ca /src/game.cpp
parent2e7bfc350d38e16b3d340f8e4ea69e6ff6748f5c (diff)
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Basic support for guild bot integration.
Not working context menu actions, chat commands, auto complete.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp24
1 files changed, 16 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 82f919976..c933378e6 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -31,14 +31,13 @@
#include "client.h"
#include "commandhandler.h"
#include "configuration.h"
+#include "dropshortcut.h"
#include "effectmanager.h"
-#include "event.h"
-#include "spellmanager.h"
#include "emoteshortcut.h"
+#include "event.h"
+#include "guildmanager.h"
#include "graphics.h"
#include "itemshortcut.h"
-#include "dropshortcut.h"
-#include "spellshortcut.h"
#include "joystick.h"
#include "keyboardconfig.h"
#include "localplayer.h"
@@ -47,6 +46,8 @@
#include "particle.h"
#include "playerrelations.h"
#include "sound.h"
+#include "spellmanager.h"
+#include "spellshortcut.h"
#include "gui/botcheckerwindow.h"
#include "gui/buyselldialog.h"
@@ -156,6 +157,7 @@ Particle *particleEngine = NULL;
EffectManager *effectManager = NULL;
SpellManager *spellManager = NULL;
Viewport *viewport = NULL; /**< Viewport on the map. */
+GuildManager *guildManager = NULL;
ChatTab *localChatTab = NULL;
ChatTab *debugChatTab = NULL;
@@ -175,6 +177,8 @@ static void initEngines()
commandHandler = new CommandHandler;
channelManager = new ChannelManager;
effectManager = new EffectManager;
+ if (!guildManager)
+ guildManager = new GuildManager;
particleEngine = new Particle(NULL);
particleEngine->setupEngine();
@@ -393,6 +397,9 @@ Game::Game():
setupWindow->setInGame(true);
clearKeysArray();
+ if (guildManager && guildManager->getEnableGuildBot())
+ guildManager->requestGuildInfo();
+
Mana::Event::trigger(CHANNEL_GAME, Mana::Event(EVENT_CONSTRUCTED));
}
@@ -411,16 +418,17 @@ Game::~Game()
del_0(actorSpriteManager)
if (Client::getState() != STATE_CHANGE_MAP)
del_0(player_node)
+ del_0(guildManager)
del_0(channelManager)
del_0(commandHandler)
- del_0(effectManager);
+ del_0(effectManager)
del_0(joystick)
del_0(particleEngine)
del_0(viewport)
del_0(mCurrentMap)
- del_0(spellManager);
- del_0(spellShortcut);
- del_0(mumbleManager);
+ del_0(spellManager)
+ del_0(spellShortcut)
+ del_0(mumbleManager)
Being::clearCache();