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authorAndrei Karas <akaras@inbox.ru>2015-11-19 00:59:33 +0300
committerAndrei Karas <akaras@inbox.ru>2015-11-19 00:59:33 +0300
commitc3395e41d8b48de2958a3d6b9f9e07c2e44b65c3 (patch)
tree444e859906b9bfe66b49fcb1f91d51c9541f13e0 /src/effectmanager.h
parent41951c02b8636bce19c488aae738d7d0ac61df3d (diff)
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Fix code style in effectmanager.
Diffstat (limited to 'src/effectmanager.h')
-rw-r--r--src/effectmanager.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/effectmanager.h b/src/effectmanager.h
index 16425908a..a76899e25 100644
--- a/src/effectmanager.h
+++ b/src/effectmanager.h
@@ -51,12 +51,16 @@ class EffectManager final
* Triggers a effect with the id, at
* the specified being.
*/
- bool trigger(const int id, Being *const being, const int rotation = 0);
+ bool trigger(const int id,
+ Being *const being,
+ const int rotation = 0);
- bool triggerDirection(const int id, Being *const being,
+ bool triggerDirection(const int id,
+ Being *const being,
const SpriteDirection::Type &direction);
- Particle *triggerReturn(const int id, Being *const being,
+ Particle *triggerReturn(const int id,
+ Being *const being,
const int rotation = 0);
/**