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author | Andrei Karas <akaras@inbox.ru> | 2012-08-26 02:48:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-08-26 02:48:32 +0300 |
commit | ab596ef3f4215f792feaa9ca1dfe5acb74c67328 (patch) | |
tree | ac5a4f31e2fa9c784d7de8d817654d47e21ccac2 /src/dropshortcut.cpp | |
parent | 399f264360f6e8dfa31d0c3ff7d72aad8033888d (diff) | |
download | mv-ab596ef3f4215f792feaa9ca1dfe5acb74c67328.tar.gz mv-ab596ef3f4215f792feaa9ca1dfe5acb74c67328.tar.bz2 mv-ab596ef3f4215f792feaa9ca1dfe5acb74c67328.tar.xz mv-ab596ef3f4215f792feaa9ca1dfe5acb74c67328.zip |
Add const to some classes.
Diffstat (limited to 'src/dropshortcut.cpp')
-rw-r--r-- | src/dropshortcut.cpp | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/src/dropshortcut.cpp b/src/dropshortcut.cpp index da1acc496..6fe67ce06 100644 --- a/src/dropshortcut.cpp +++ b/src/dropshortcut.cpp @@ -52,9 +52,9 @@ DropShortcut::~DropShortcut() // save(); } -void DropShortcut::load(bool oldConfig) +void DropShortcut::load(const bool oldConfig) { - Configuration *cfg; + const Configuration *cfg; if (oldConfig) cfg = &config; else @@ -62,8 +62,8 @@ void DropShortcut::load(bool oldConfig) for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++) { - int itemId = cfg->getValue("drop" + toString(i), -1); - unsigned char itemColor = static_cast<unsigned char>( + const int itemId = cfg->getValue("drop" + toString(i), -1); + const unsigned char itemColor = static_cast<unsigned char>( cfg->getValue("dropColor" + toString(i), -1)); if (itemId != -1) @@ -74,7 +74,7 @@ void DropShortcut::load(bool oldConfig) } } -void DropShortcut::save() +void DropShortcut::save() const { for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++) { @@ -93,7 +93,7 @@ void DropShortcut::save() } } -void DropShortcut::dropFirst() +void DropShortcut::dropFirst() const { if (!player_node) return; @@ -106,7 +106,8 @@ void DropShortcut::dropFirst() if (itemId > 0) { - Item *item = PlayerInfo::getInventory()->findItem(itemId, itemColor); + const Item *const item = PlayerInfo::getInventory() + ->findItem(itemId, itemColor); if (item && item->getQuantity()) { if (player_node->isServerBuggy()) @@ -123,7 +124,7 @@ void DropShortcut::dropFirst() } } -void DropShortcut::dropItems(int cnt) +void DropShortcut::dropItems(const int cnt) { if (!player_node) return; @@ -150,9 +151,9 @@ void DropShortcut::dropItems(int cnt) } } -bool DropShortcut::dropItem(int cnt) +bool DropShortcut::dropItem(const int cnt) { - const Inventory *inv = PlayerInfo::getInventory(); + const Inventory *const inv = PlayerInfo::getInventory(); if (!inv) return false; @@ -166,7 +167,7 @@ bool DropShortcut::dropItem(int cnt) } if (itemId > 0) { - Item *item = inv->findItem(itemId, itemColor); + const Item *const item = inv->findItem(itemId, itemColor); if (item && item->getQuantity() > 0) { Net::getInventoryHandler()->dropItem(item, cnt); @@ -186,7 +187,7 @@ bool DropShortcut::dropItem(int cnt) } if (itemId > 0) { - Item *item = inv->findItem(itemId, itemColor); + const Item *const item = inv->findItem(itemId, itemColor); if (item && item->getQuantity() > 0) { Net::getInventoryHandler()->dropItem(item, cnt); @@ -199,7 +200,7 @@ bool DropShortcut::dropItem(int cnt) return false; } -void DropShortcut::setItemSelected(Item *item) +void DropShortcut::setItemSelected(const Item *const item) { if (item) { @@ -213,7 +214,7 @@ void DropShortcut::setItemSelected(Item *item) } } -void DropShortcut::setItem(int index) +void DropShortcut::setItem(const int index) { if (index < 0 || index >= DROP_SHORTCUT_ITEMS) return; |