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authorAndrei Karas <akaras@inbox.ru>2014-06-11 23:44:25 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-12 00:47:24 +0300
commit8e1fc2522ee907da5fc3e65691990fd608539a72 (patch)
tree888bdab76dc75120a68c4213c204d0ce13da6f61 /src/defaults.cpp
parent41836760fa59abc74098aed7450b4858dc288e56 (diff)
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Use only one shader program for all drawing.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r--src/defaults.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index 2f4bcae20..756bfb3fd 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -465,8 +465,6 @@ DefaultsData* getPathsDefaults()
AddDEF("simpleVertexShader", "simple_vertex.glsl");
AddDEF("simpleFragmentShader", "simple_frag.glsl");
- AddDEF("textureVertexShader", "texture_vertex.glsl");
- AddDEF("textureFragmentShader", "texture_frag.glsl");
AddDEF("particles", "graphics/particles/");
AddDEF("portalEffectFile", "warparea.particle.xml");