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author | Andrei Karas <akaras@inbox.ru> | 2011-08-01 15:34:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-08-01 18:25:11 +0300 |
commit | 4e7096f15eba73e6ea28066df6ab389aab3f052c (patch) | |
tree | ba8902bd4b4f0137925ab98c89beaa6233a44a51 /src/compoundsprite.h | |
parent | 6661187fdc8278c9f9a15c6cdb4d85301a3e548c (diff) | |
download | mv-4e7096f15eba73e6ea28066df6ab389aab3f052c.tar.gz mv-4e7096f15eba73e6ea28066df6ab389aab3f052c.tar.bz2 mv-4e7096f15eba73e6ea28066df6ab389aab3f052c.tar.xz mv-4e7096f15eba73e6ea28066df6ab389aab3f052c.zip |
Fix random opacity issue in complex sprites in software mode.
Diffstat (limited to 'src/compoundsprite.h')
-rw-r--r-- | src/compoundsprite.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compoundsprite.h b/src/compoundsprite.h index 9d5a42a1b..834ccd835 100644 --- a/src/compoundsprite.h +++ b/src/compoundsprite.h @@ -98,6 +98,8 @@ public: */ virtual unsigned int getFrameCount(unsigned int layer); + virtual void setAlpha(float alpha); + private: void redraw() const; |