diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-04-25 02:26:34 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2012-04-25 02:26:34 +0300 |
commit | c9f43996f3147100627ee2c6f9da993ceb160113 (patch) | |
tree | 7577f02f4658b19e05d586f66b67a9a4f5fedb7e /src/commandhandler.cpp | |
parent | 8e19f9b9d792cf4d3d3b022fd26a258c3d3d97bf (diff) | |
download | mv-c9f43996f3147100627ee2c6f9da993ceb160113.tar.gz mv-c9f43996f3147100627ee2c6f9da993ceb160113.tar.bz2 mv-c9f43996f3147100627ee2c6f9da993ceb160113.tar.xz mv-c9f43996f3147100627ee2c6f9da993ceb160113.zip |
Improve iterators part 2.
Diffstat (limited to 'src/commandhandler.cpp')
-rw-r--r-- | src/commandhandler.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 95d987ead..0e0ec4cff 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -1214,7 +1214,8 @@ void showRes(std::string str, ResourceManager::Resources *res) debugChatTab->chatLog(str + toString(res->size())); logger->log(str + toString(res->size())); ResourceManager::ResourceIterator iter = res->begin(); - while (iter != res->end()) + ResourceManager::ResourceIterator iter_end = res->end(); + while (iter != iter_end) { if (iter->second && iter->second->getRefCount()) { @@ -1311,9 +1312,8 @@ void CommandHandler::replaceVars(std::string &str) StringVect names; std::string newStr = ""; actorSpriteManager->getPlayerNames(names, false); - StringVectCIter it = names.begin(); - StringVectCIter it_end = names.end(); - for (; it != it_end; ++ it) + for (StringVectCIter it = names.begin(), it_end = names.end(); + it != it_end; ++ it) { if (*it != player_node->getName()) newStr += *it + ","; @@ -1333,9 +1333,8 @@ void CommandHandler::replaceVars(std::string &str) if (player_node->isInParty() && (party = player_node->getParty())) { party->getNames(names); - StringVectCIter it = names.begin(); - StringVectCIter it_end = names.end(); - for (; it != it_end; ++ it) + for (StringVectCIter it = names.begin(), it_end = names.end(); + it != it_end; ++ it) { if (*it != player_node->getName()) newStr += *it + ","; |