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author | Andrei Karas <akaras@inbox.ru> | 2014-05-02 21:57:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-02 22:00:37 +0300 |
commit | eca890c92d3b43b8aae5f2c53cab49612f5efd1d (patch) | |
tree | 8acbdfe972044adcfbcc5a6bf7ea28b4bbb54382 /src/client.cpp | |
parent | 520a495c466793c29f3e721634dfe6cc616b8ede (diff) | |
download | mv-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.tar.gz mv-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.tar.bz2 mv-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.tar.xz mv-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.zip |
Add option "use same ip" for each server.
By default all servers using same ip for subservers.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/client.cpp b/src/client.cpp index 78df4e161..023b17c3f 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1328,7 +1328,8 @@ int Client::gameExec() } else if (worlds.size() == 1) { - Net::getLoginHandler()->chooseServer(0); + Net::getLoginHandler()->chooseServer( + 0, mCurrentServer.persistentIp); mState = STATE_UPDATE; } else |