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author | Andrei Karas <akaras@inbox.ru> | 2012-02-02 19:42:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-02-02 19:42:02 +0300 |
commit | e8f92c8a476c35f76212ccaccbbb55901a49058e (patch) | |
tree | 741bdd9b2068ded23ab92a06586422b400c53d24 /src/client.cpp | |
parent | 2d0696abd547cf00fda04f070fb713c92acaf91b (diff) | |
download | mv-e8f92c8a476c35f76212ccaccbbb55901a49058e.tar.gz mv-e8f92c8a476c35f76212ccaccbbb55901a49058e.tar.bz2 mv-e8f92c8a476c35f76212ccaccbbb55901a49058e.tar.xz mv-e8f92c8a476c35f76212ccaccbbb55901a49058e.zip |
Add "no frame" option to hide window frame. Disabled by default.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/client.cpp b/src/client.cpp index 634fa1e80..c21194834 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -525,10 +525,11 @@ void Client::gameInit() const bool fullscreen = config.getBoolValue("screen"); const bool hwaccel = config.getBoolValue("hwaccel"); const bool enableResize = config.getBoolValue("enableresize"); + const bool noFrame = config.getBoolValue("noframe"); // Try to set the desired video mode if (!mainGraphics->setVideoMode(width, height, bpp, - fullscreen, hwaccel, enableResize)) + fullscreen, hwaccel, enableResize, noFrame)) { logger->log(strprintf("Couldn't set %dx%dx%d video mode: %s", width, height, bpp, SDL_GetError())); @@ -546,7 +547,7 @@ void Client::gameInit() config.setValueInt("screenheight", oldHeight); config.setValue("screen", oldFullscreen); if (!mainGraphics->setVideoMode(oldWidth, oldHeight, bpp, - oldFullscreen, hwaccel, enableResize)) + oldFullscreen, hwaccel, enableResize, noFrame)) { logger->error(strprintf("Couldn't restore %dx%dx%d " "video mode: %s", oldWidth, oldHeight, bpp, @@ -843,7 +844,7 @@ int Client::gameExec() break; case SDL_VIDEORESIZE: - resizeVideo(event.resize.w, event.resize.h); + resizeVideo(event.resize.w, event.resize.h, false); break; } @@ -2360,7 +2361,7 @@ bool Client::isTmw() return false; } -void Client::resizeVideo(int width, int height) +void Client::resizeVideo(int width, int height, bool always) { // Keep a minimum size. This isn't adhered to by the actual window, but // it keeps some window positions from getting messed up. @@ -2369,8 +2370,11 @@ void Client::resizeVideo(int width, int height) if (!mainGraphics) return; - if (mainGraphics->mWidth == width && mainGraphics->mHeight == height) + if (!always && mainGraphics->mWidth == width + && mainGraphics->mHeight == height) + { return; + } if (mainGraphics->resizeScreen(width, height)) { |